No. I've run stitched together short modules a few times but I mostly do player-driven games. Lots of PCs deciding that they want to do and where to go next. So the idea of an Adventure Path just doesn't work.
I've mostly stuck with the core races/classes. I have used the human-centric versions. You basically strip out the speed and vision/hearing bonuses and reflavor the dwarf, elf, and halfling. They become the Soldier, Cultist, and Pirate/Raider. It works a treat. The only thing to be careful of is keeping the lower likelihood of those three. The elf is broken. They should only come up the 10% of the time the book uses as default.
As with the equipment list, there's lots of homebrew stuff out there. It's just a matter of finding something that will work for you.
Thank you for the response.
I asked about Kingmaker because of that particular adventure path's theme of carving something out of a rugged patch of land.
The group for whom I DMed (Judged?) the DCC Rulebook Funnel approached things a lot differently than I expected. They wanted to save Old Man Roberts (and I went with that idea).
I think he's supposed to be in the process of dying as he tells the PCs about the portal, but one of players rolled a healer as one of their Level-0s. Coincidentally, they also rolled a holy symbol as their random starting item. The player asked if she could say a prayer and then try to find something in the portal that might save Old Man Roberts.
Anyway... the point is that the group has taken an interest in improving the town and the surround area. I was surprised by how much the group embraced telling the various stories of their peasants and pieced together information about their home village.
I think they would enjoy some amount of settlement building and eventually growing their small village into a stronghold.
Thank you. I picked up a few issues from the store.
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What (if any) is your favorite non-DCC resource to use with DCC?
On my end, I have some combination
d10/d5s that are nice to keep in my dice bag. I suppose dice can be used for any game though.
I also have a copy of
Basic Fantasy Roleplay
that I picked up because the PDF was free. I've never played it, but I figured that I might be able to use some of the equipment and creatures from it without too much work.
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Also, what is your favorite DCC-specific product?
I was considering picking up the
Kingdoms of Africa book.
I ordered one of the first-time fan kits. It's such a good deal that it was hard to pass up, even though I already had a copy of the core book.