General DCC RPG thread


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Original art I picked up at GaryCon.
 

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I just had the new Caverns of Thracia show up from Goodman over the weekend, and this time I went for DCC stats, so today I thought of this thread.

I've only played one convention game of DCC so far, and never run it. While I don't think I can dive into it just yet, does anyone feel like rhapsodizing about best practices, giving advice on introducing new players (who will likely be a mix of 5E and old school veterans, but not played DCC before) or favorite house rules?

Of course I can read back through the thread too. :)
 

I just had the new Caverns of Thracia show up from Goodman over the weekend, and this time I went for DCC stats, so today I thought of this thread.

I've only played one convention game of DCC so far, and never run it. While I don't think I can dive into it just yet, does anyone feel like rhapsodizing about best practices, giving advice on introducing new players (who will likely be a mix of 5E and old school veterans, but not played DCC before) or favorite house rules?

Of course I can read back through the thread too. :)
Don't feel compelled to start with a funnel. Some people love them, some people really hate them. (I'm not sure if Thracia includes one.)

And make sure your fighter and dwarf players take some time to read and understand Mighty Deeds of Arms and the fact that they are being unleashed to be ultimate badasses. There are videos and lists online if they need more inspiration.
 

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