General Discussion Thread VIII

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If you guys are stretched out, I've already volunteered to help on a provisional basis. The tavern's been very slow in the past month or so.
 

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If anyone would be willing to look at this prestige class proposal and give an opinion or better yet a vote, I would apreciate it, and I'm sure Manzanita would as well. Don't know if anything will come of it, but as a DM I like to provide options especially if the players suggest a course of action I had not considered.
 

I thought I'd start a little XP discussion. If PCs of different levels make up a party that conquers a challenge, what is the appropriate way to divide the XPs? I don't see this dealt with explicitly in my DMG (which is v. 3.0). It says just find the average party level, use that to determine party XP based on encounter CR, then divide that by # of PCs to find individual XP award. Should all PCs get the same XPs or should the higher level PCs get more? or less?
 


Manzanita said:
I thought I'd start a little XP discussion. If PCs of different levels make up a party that conquers a challenge, what is the appropriate way to divide the XPs? I don't see this dealt with explicitly in my DMG (which is v. 3.0). It says just find the average party level, use that to determine party XP based on encounter CR, then divide that by # of PCs to find individual XP award. Should all PCs get the same XPs or should the higher level PCs get more? or less?
According to the 3.5 DMG:

From levels 1 to 3, everybody gets the same XP, so do not worry.

After that, you calculate XP differently for each PC involved, so lower level guys do indeed get more. This has the advantage of helping out the poor guy who gets killed and loses a level to catch up somewhat (but never all the way), but it has the disadvantage of allowing a high level team to "power-level" a low level character. If you see power-leveling, just use GM fiat :)
 

Manzanita said:
I thought I'd start a little XP discussion. If PCs of different levels make up a party that conquers a challenge, what is the appropriate way to divide the XPs? I don't see this dealt with explicitly in my DMG (which is v. 3.0). It says just find the average party level, use that to determine party XP based on encounter CR, then divide that by # of PCs to find individual XP award. Should all PCs get the same XPs or should the higher level PCs get more? or less?
Use the EXP calculators that are out there. www.d20srd.com has a good one that does all the math for you. But yes, after level 3, experience is calculated differently for each level person (Basicly, you calculate the experience a party earns as if the entire party were that level, then divide by the number of players. So if you have 5 players, L1-3 earn 1200, L4 earn 1000 and L5 earn 800, then your L1-3 players earn 240, the L4 player earns 200, the L5 player earns 160.)
 

I use an online xp calculator. I take it the recent divergent xp reward in Faerie Woods brought the matter up? Links to the calculator I use are in my signature thread and I generally include one in my worksheets as well.
 

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