Gestalt in non Gestalt world


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Yep. Before UA was published, we started a campaign where every players were to be multiclassed sorcerers from the same family.

The campaign is fun, the characters are cool, but they are damn weak. With gestalt, they would have been more balanced.
 

On the X-Box, there is a game called Fable. The main character is one of a handful who works for the Guild, a generic club of sorts where the characters get training in melee, missile, and 'the Will'. Could be useful for that sort of campaign. With only a few handfuls of characters trained there, it would explain it while still giving you the option of having some NPCs with that training.
 

Looking at 3 PC's at this point, either FR or a friends home brew that we both run games in. The characters will be going through the World's Largest Dungeon, but they will get out of the dungeon eventually.


Rodrigo Istalindir said:
How many PCs are there?

I find the concept of gestalt characters most appealing when there is a class in common between all the players. Deryni psion/x for example.
 
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Maybe clerics from the high temple of Olidimmara (or whatever the FR equivalent is), that have recieved special training in order to investigate the WLD. Something like that would be pretty hard to resist to someone of that faith. A cleric/fighter, cleric/rogue (or bard), cleric/wizard perhaps. The cleric half of the gestalt would give them some tanking capability. Saves would be decent for two of the three. A cleric/bard would lose the sneak attack, but bardic lore in something like WLD could come in handy. Plus, the bard could cast better in armor, letting him swtich between casting and melee at will.
 

In my current game, which I was talked into running before I was ready, the PCs are gestalt characters because very recently, a god has been murdered.

Those that murdered the god have tryed to take his power for themselves, but some of the power escaped. So in some places in the world, some individuals have gotten this power. They've become part god, each of the PCs manifesting a different part of the deity.

Of course, they don't know that. Which makes it fun.
 

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