Squire James
Explorer
Feeblemind is an old spell (first seen in oD&D, I think), so it is most likely to have a "grandfathered" description that doesn't take newer spells into account. It seems to have undergone SOME revision over the years, but not much.
Insanity has a similar problem, since it too has a fixed list. It actually has a slightly larger "cure list", adding Greater Restoration to the mix. Given the similarity of effects, and Insanity's higher spell level, I think Feeblemind should have a slightly larger "cure list". So I would recommend that Greater Restoration and Break Enchantment be added to the Feeblemind "cure list".
I think "cure lists" are a bad thing to use in spell descriptions, because they don't account for new spells being added to the system. It would be better if the spell just stated what spells or kind of spells that normally would work but NOT work on this spell. An example would be Feeblemind stating that Break Enchantment would not work.
Insanity has a similar problem, since it too has a fixed list. It actually has a slightly larger "cure list", adding Greater Restoration to the mix. Given the similarity of effects, and Insanity's higher spell level, I think Feeblemind should have a slightly larger "cure list". So I would recommend that Greater Restoration and Break Enchantment be added to the Feeblemind "cure list".
I think "cure lists" are a bad thing to use in spell descriptions, because they don't account for new spells being added to the system. It would be better if the spell just stated what spells or kind of spells that normally would work but NOT work on this spell. An example would be Feeblemind stating that Break Enchantment would not work.