Shin Okada
Explorer
Well, one of my player's PC, who is a Kensai, lost his signature weapon. So I gave him a rather hard quest (must kill a Wyrm White Dragon!) for getting a new weapon, which is meant to be blessed by Bahamut.
The player wanted a Sunblade. Mainly because it seems cool to wield a Sun-themed blade when fighting against the various villains from the Underdark (mainly forming the invading armies), and those from the Shadow Plane (they are the one truly behind the war).
But instead of just giving him an usual Sunblade, I want to make it a Relic of Bahamut. The blade works as a Sunblade for LG, NG, or LN characters. But to use the Relic Power (s), the PC must either sacrifice a 8th-level Divine spell slot or must be 15+HDs and has True Believer feat. That can be met by the PC as he is now a 15th-level PC worshipping Bahamut (retraining will give him the True Believer feat).
Now the subject is, what should be the Relic's power(s). The sword is blessed by Bahamut. But the PCs are fighting against the forces from Shadow Plane, mainly Shades and other native creatures of the shadow plane (Shadow Beasts, creatures with Dark Template, Shadow Elementals, undead creatures and such). The Sunblade is already very strong against undead creatures, but not that great against others.
Do you people here have some nice and cool ideas? Any suggestions and random thoughts will be welcomed.
By the way, I will allow him to enhance the blade further, by using Kensai's ability. In that case, the blade is considered to be just a +2 weapon. So, say, he may later give it +5 enhancement bonus. That will cost the difference between +2 weapon and +5 weapon. And will make the Sunblade's "+4 enhance bonus against evil creatures" useless. Still the sword will inflict double damage against undead creatures, though.
The player wanted a Sunblade. Mainly because it seems cool to wield a Sun-themed blade when fighting against the various villains from the Underdark (mainly forming the invading armies), and those from the Shadow Plane (they are the one truly behind the war).
But instead of just giving him an usual Sunblade, I want to make it a Relic of Bahamut. The blade works as a Sunblade for LG, NG, or LN characters. But to use the Relic Power (s), the PC must either sacrifice a 8th-level Divine spell slot or must be 15+HDs and has True Believer feat. That can be met by the PC as he is now a 15th-level PC worshipping Bahamut (retraining will give him the True Believer feat).
Now the subject is, what should be the Relic's power(s). The sword is blessed by Bahamut. But the PCs are fighting against the forces from Shadow Plane, mainly Shades and other native creatures of the shadow plane (Shadow Beasts, creatures with Dark Template, Shadow Elementals, undead creatures and such). The Sunblade is already very strong against undead creatures, but not that great against others.
Do you people here have some nice and cool ideas? Any suggestions and random thoughts will be welcomed.
By the way, I will allow him to enhance the blade further, by using Kensai's ability. In that case, the blade is considered to be just a +2 weapon. So, say, he may later give it +5 enhancement bonus. That will cost the difference between +2 weapon and +5 weapon. And will make the Sunblade's "+4 enhance bonus against evil creatures" useless. Still the sword will inflict double damage against undead creatures, though.
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