Say your starting up a new campaign and the players submit their characters and you HATE them. What do you do?
Here is an example.
You are going to run a Knights of the Round table style game and the characters you get are a Drow Necromancer, a Human Ninja, a Orc Barbarian, and Pirate Rogue. And that is after explaining what the campaign is going to be like.
What do you do?
One of the very important things when you propose to start a new campaign is indeed to be crystal clear about the style of game you'd like to run. This implies the basic subject/theme of the campaign, and the way you'd like to play.
IF still after explaining I want to run a Table Round game with some sense of believability I have players proposing to me ninjas, drows and whatnot I will refuse their characters and tell them to create something more in tune with the campaign I'd like to run.
Then there is one of two possibilities:
1) this is a general feeling, i.e. the players' visibly don't want to play a Table Round game but something else. "What kind of game?" is the good question, and then, if I have nothing against that style of game, I'll build something for them where I still have my share of the fun. Or
2) it is just one player who does that and the others visibly are "in" for the Table Round, I'll try to suggest some character ideas using examples, and the player will have to come up with another idea.
In any case:
- It's vital to create a campaign for everyone. Not just you the DM, but everyone. Or you're not meant to run a campaign.
- It's vital to get your share of the fun. If you can't or don't want to run the campaign your players want, then don't try, and let someone more willing run the game.
- If there isn't such a willing DM available, then you'll have to make a choise between a) running something the players want that you don't really like, and b) not play at all. Solution c) - running the game you want and the players' don't want, will almost certainly end up frustrating everyone anyways.