hawkeyefan
Legend
I have that exact same situation. IME it is the level of commitment; to be a player, you just have to show up once a week.
To be a GM you have to build a campaign, and then handle adjustments in it every week. It requires a lot of time away from the table. Not many people are willing to undertake that level of effort.
This can indeed be the case, but I think it’s largely. dependent upon system.
Pathfinder absolutely burned me out. It’s just an exhausting system with so many sources for rules and so much to track in play and a high level of prep. That game nearly ruined RPGs for me....it had become a chore to run instead of something I looked forward to. I’ll never run Pathfinder again.
When 5E came out, I found it to be a reminder of what I first enjoyed about RPGs. It’s far from perfect, but the way it’s designed works for me, and the blanks that it has are ones I don’t mind filling.
It also got me thinking more about rules and the play experience at the table. And that led to me looking into other games and rules systems, and I’ve found several games that I really like. And many of these do not require the level of prep that D&D and Pathfinder and similar games do require.
Not all games require so much burden on the GM.
This is why I recommend a change in system. First step might be to step away from GMing and to just play, but I think the OP mentioned that wasn’t likely. So second step....try a new game. And by that, I mean and actually different game, not just a different edition of the same game.
Trying something that works differently. See if it captures that spark, see if it can excite you. I mean, when facing burn out like that, something needs to change, right? Try a system that doesn't focus on the elements of the game that don’t excite you. Just continuing to do the same thing and hoping for different results seems like it would only frustrate even more.