Typically speaking, how much time do you prep for any given unit of time you actually play?
For example, when I run convention games, I typically prep for an hour to effectively run a 4 hour game slot. it is less (half an hour) if I am running something a little lighter like Shadowdark, and a little longer if I am running something more complex like higher level D&D. Note also that I don't "write adventures" -- I sketch out the situation, maybe write a few words of lore/description, and gather my maps and statsblocks as needed. Everything else is improv'd in play.
How about you? How much prep time do you spend for every hour or session of time at the table? If it varies from game to game, let us know that, too, and what kinds of games or campaigns need more prep time.
Thanks!