GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

Hey U_K! This is a bit out of left field, but what DR would a party have to be to have a reasonable chance against the Blokkat Empire from Stellaris: Gigastructural Engineering? As a rough scaling guide, the Blokkats plan to absorb all magic/energy in a universe roughly comparable to the real life universe, so I would assume DR 15 at the very least.

Hope all is well,

-Arcane :)
 

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Hey U_K! This is a bit out of left field, but what DR would a party have to be to have a reasonable chance against the Blokkat Empire from Stellaris: Gigastructural Engineering? As a rough scaling guide, the Blokkats plan to absorb all magic/energy in a universe roughly comparable to the real life universe, so I would assume DR 15 at the very least.

You love giving me the randomness amigo, lol.

Interesting the Observable Universe in my system is everything within the Time Barrier (single Timeline). So "plans" to absorb all magic/energy clearly means they don't have the power to personally do that, which likely means some goal attainable, but somewhat beyond them - such as my Overcasting Magic Rules which let you cast spells up to 6 levels higher than normal.

Universal "Spells" are around Level 30/31. Which means maybe theya re capable of Level 25 spells currently, which means they are roughly divine rank 15-16...so good guess Arcanist.

Hope all is well,

Took a few days off the Boon Chapter progress to finish the new Godsrealm Generator (and accompanying Gods-lair section). Which lets you build a Godsrealm and Lair (for PCs or NPC Adventures) with a half a dozen die rolls (or so). I'm itching to build some Realms and Lairs with the new system - but just don't have time to dilly-dally...too much to do.
 

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