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D&D 5E Gold Guidance


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Not to be a grognard, but up until certain editions created the expectation that the heroes would spend all their money on magic items, retainers and strongholds were considered a very good reason to become wealthy.

What I'm saying is, I really, really, really do not understand the question.

Traditionally, the point of money in D&D is that it should be spent in pursuit of a character's personal goals. If none of the characters in the campaign have personal goals outside the dungeon, then you might as well just let them buy magic items. If you're not into character depth, it's a valid way to play the game.
 

Hmm...Odysseus was an actual king; besides I don't remember much loot is his adventures, nor in LoTR for Aragorn, Gimli or Legolas...

As for Conan, I'd go carousing though! :)

Works for me!

Pippin and Merry got nice weapons and armor. Frodo *lost* an artifact, but intentionally.

(spoilers for Iliad and Odyssey - how does one add spoiler warning?)

In the Iliad, looting the armor of a defeated enemy was kind of a big deal and I think Odysseus did well.

In the Odyssey, he lost all his possessions at least once along the way, but the Phaiakians gave him a big pile of loot, which he hid on arrival at Ithaka, before then regaining his kingdom as a "safe base".

Otherwise, yeah, no treasure from the Cyclopes (aside from a herd of sheep), and so forth.
 

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