I was just thinking of the time I played DikuMUSH...2...I think it was back in the 90's, and the game had a very D&D aesthetic with classes and races. But D&D is so ingrained with "modern fantasy settings" that pinpointing influences is tricky; if, for example, a game takes inspiration from Wizardry, Bards Tale, or Ultima, three major games that had huge D&D influences, do we then say that the game takes influence from D&D?Almost certainly I think. Diku MUDs trace back to things like MUCKs MUSHs & so forth till you start getting to zork. Then before private network access was really a thing for people not inventing the internet you had various single player floppy based text games. At some point you start bleeding into what was probably some level of parallel development & cross pollination in both directions (ttrpg/compter games) pulling from Tolkien & the other appendix N books. Heck didn't hit points come from a civil war era wargame called ironsides or something with war games for a very niche hobby going back centuries prior?