Good class to add to dragons?

I Second...

Ravellion said:
Blackguard! Blackguard! Blackguard!

I once statted out an adult (IIRC) black dragon that had several levels in blackguard. The dragon's stats alone met the prereqs for the PrC. It was quite a nasty critter.
 

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FFG's Monster's Handbook offers some advice about adding classes to dragons. It's not OGC, so I don't want to say too much about it, but here are two of the main points from the relevant chapter: 1) it's rarely worth giving dragons class levels, given how much they get out of an increased age/CR; 2) fighter is probably the best class for dragons overall, and even then not for too many levels.

The MH is a great book, but as I've never run a dragon in 3e I can't comment on the accuracy of its advice. ;)
 


ArcOfCorinth said:
Heal? Why not harm? ;)
Because a dragon worth it's salt should be able to do more than the damage that Harm does over the time that it takes for the adventurers to whittle him back down.
 



haiiro said:
FFG's Monster's Handbook offers some advice about adding classes to dragons. It's not OGC, so I don't want to say too much about it, but here are two of the main points from the relevant chapter: 1) it's rarely worth giving dragons class levels, given how much they get out of an increased age/CR; 2) fighter is probably the best class for dragons overall, and even then not for too many levels.

The MH is a great book, but as I've never run a dragon in 3e I can't comment on the accuracy of its advice. ;)

No but I do think it's right. Adding to it's Spellcasting doesn't work out. Much better to use something that can improve an aspect of it's spellcasting.
 

Golandrinel said:
Has anyone ever tried adding further armour & weapons to a dragon? I mean as humans view armour & weapons ... like a dragon wearing a breastplate and wielding a massive two handed sword....

I think that's an idea worth looking into, not to mention the coolness factor of describing a dragon encased in a 1 foot thick iron shell. I would assume it should give DR instead of AC, though. Other cool creatures to add armor to boost their defenses; pit fiends, balors.
 

LuYangShih said:
I personally think using a younger Dragon and giving him class levels is much more interesting than just using an older Dragon.

This was my thought as well.
Partially because I like recurring villains who change over time. The PCs can meet a juvenile dragon at lower levels, and it could be a foil for some time, growing in power as it becomes obsessed with stopping them, getting revenge, whatever.
Unless your game is long or the Dragon got stuck on another plane with a increased flow of time it'd hard to "upsize" the dragon naturally.

tleilaxu said:
funny avatar graf
Thanks. Kind of an inside joke run amok.

Balsamic Dragon said:
Try this:

Lawful Dragon + Monk levels

With just a few levels you have a nice bonus to AC and Saves, a stunning attack, evasion, and you get Deflect Arrows which dragons generally couldn't get because of low Dex.

Monk is just about everyone's favorite class to add to monsters with natural attacks and any sort of wisdom bonus. A young adult gold would get +5 insight to AC while a great wyrm would get +11 to AC for a single level!!! + Evasion, etc.
I have trouble with the idea (more of a story reason than anything else). Humans tend to neglect their natural abilities in favor of tools/weapons --> the monk is someone who eshues that instinct to focus on honing their body.
Dragons already eshue tools to focus on their natural combat abilities so what is it about a dragon monk that they can become that much more bad-ass than their regular kin so easily?

Balsamic Dragon said:

Lawful Good Dragon + Paladin levels :)
I really like this too.... The idea that paladins are called (so it's less of a choice and more of something you feel compelled to do) makes it fit together nicely.
Might be interesting if it were a normally non-lawful dragon like a copper or non-good like a gem or even chromatic.

Ravellion said:
Duelist levels are also nice for the INT to AC and some other weird stuff...

This never occured to me (despite the Monk/dualist currently in my game). Would be best for the high mental stat'd gold & silvers.


takyris said:
As such, a draconic shadowdancer is the next logical step. :D

"Naw, he's not here, but dang this place is dark, all these rock formations cast shadows on the walls, it looks kinda like YAAAAAARGCHOMPCLAWCLAWWINGWINGTAIL..."

-Tacky

Kind of like the shadow dragon in FR. (My players wouldn't stand for a dragon that had a negative energy breath weapon though.... let alone as many as that one does)

Azure Trance said:


I think that's an idea worth looking into, not to mention the coolness factor of describing a dragon encased in a 1 foot thick iron shell. I would assume it should give DR instead of AC, though.
I know that the MM says "natural" but (IMHO of course) big honking armor plates are basically like an armor bonus.
It's kind of an unwritten D&D rule that just because a breast plate gives you +5 to AC putting on two breastplates won"t give you +10.
The DR thing might work nicely though.

I imagine that you'd want equipment that enhances a dragon's natural abilities.... grafting on more armor to their plates or adding mithril tips to their claws; sounds more like a template than anything else to me.
What happens when they grow to their next size catagory?

[edits: typos, grammar, clairifications, no spelling problems though :rolleyes:]
 
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I believe it's been FAQ'd that sorceror caster levels stack with their inherent spellcasting.

Oh, and Frenzied Berserker. Yeah. Supreme Power Attack plus draconic fighter-type-BAB-and-loads-of-HD. If you allow characters with total ECL over 20 to take epic feats, give him Dire Charge. Go first-turn chainsaw... Throw in one or two levels of cleric for Divine Might... add Power Lunge, Mantis Leap, and Flying kick (he's fighting unarmed, right?). I... I'm going to stop now...

--Impeesa--
 

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