Darkmantle26
First Post
I've always had a problem with wealth distribution. Normally I'll pick up two dice when the players loot the bodies, roll them, and add 1 or 3 or something. But that's just not enough. My players are level 5 now, and still have little more than their starting wealth despite my best efforts. It doesn't help the wizard takes all the money and won't share, but then he makes some huge blunder (Most recently he murdered a pickpocket in broad daylight in a busy marketplace, yeah, this isn't Skyrim, you can't just press F9 and make everything better!) and have to pay some huge fine just to keep adventuring. None of them will sell their useless magic items, seriously, they don't need an Alchemy Jug! Sell it! Get rich! I also realized their lack of powerful items when they explored an orc camp, when a single orc war chief layed waste to them, it would have been an easy TPK if the orc had the heart to finish them off. I thought they were good magic item wise! They had a Sun Blade, for goodness sake, but that was the best. The best armor they had was studded leather of cold resistance! That's not going to help against a magic Halberd! They obviously need better gear, there only being 3 of them and ALL of them being spellcasters! I have a Bard, a Wizard and a Warlock, the bard has the sun blade and a +1 bow, the Warlock's pact weapon is a +1 longsword, and the wizard is a third wheel. What are some decent level 5 magic items I could give them?