Hey, like I said, HERO is crunchy! When I see "smooth" in the context of an RPG system, I think of mechanical smoothness: can "X" be done without having to house-rule something? In HERO, there's almost no such thing as house-ruling.
There is seldom one way of doing things. Unless the GM puts his foot down, you can do almost anything in a variety of ways.
A lightning bolt could be an Energy Blast or a Ranged Killing Attack. It could do normal, killing or Stun only damage. It could be a normal attack (something emanating from the PC) or indirect (calling a bolt down from the heavens). It could be a single attack or autofire; affect one target or area effect hex, cone, line, radius, variable, or even explosion. It could be innate or come from a device. The effects of the power could affect the target only, or they could affect anyone touching the target. The source of the power to generate the bolts could be mutant biology, alien biology, magic, psionic, or high-tech...and many other options besides.
And all of the above (and more) can be mixed in any combination you can imagine.
There is seldom one way of doing things. Unless the GM puts his foot down, you can do almost anything in a variety of ways.
A lightning bolt could be an Energy Blast or a Ranged Killing Attack. It could do normal, killing or Stun only damage. It could be a normal attack (something emanating from the PC) or indirect (calling a bolt down from the heavens). It could be a single attack or autofire; affect one target or area effect hex, cone, line, radius, variable, or even explosion. It could be innate or come from a device. The effects of the power could affect the target only, or they could affect anyone touching the target. The source of the power to generate the bolts could be mutant biology, alien biology, magic, psionic, or high-tech...and many other options besides.
And all of the above (and more) can be mixed in any combination you can imagine.