darjr
I crit!
OK, apologies.Honest confusion. I've run and played 5E monthly since the playtest and we've had two deaths, both because the player was tired of the character. Both times the player had to tell the other players to not revive the character. There's so much healing that the player had to metagame to stop healing from easily saving the character. At no point was there any real threat or challenge in any session. Running bog standard 5E with bog standard 5E modules...utter cakewalk. So when you say you're running 5E without house rules and that it's deadly and challenging...I'm honestly confused. The only way you could make bog-standard 5E deadly and challenging is to run bigger fights than suggested, restrict resting, and a few other things. But mostly you're running into house rules.
But, either way, this isn't the thread for that. I'll start one and I'd honestly like to know how you and your group plays.
I look forward to the thread.