Thulcondar
First Post
skeptic said:It's not WoW that you have missed to understand something like 4E skill challenges, but all the modern (post AD&D 1E era) RPGs development.
Don't assume that the AD&D 1E definition of what is a Role-Playing game is the end of all thing.
Indeed. I have played one or two RPG's printed after 1983. Why, I even hear there's this interesting Vampire game out there that's all the rage among the young'ns nowadays...
However, to turn your snarky remark into an opportunity to make a real point, there really has been a change in the definition of what an RPG is. Back in the day, the DM would design encounters that would challenge the players. Nowadays, the DM designs encounters to challenge the characters. A very real, and in some ways subtle, difference.
So I would remind you not to assume that "newer" is necessarily "better". I happen to find that AD&D is a better game than 3.x. If I want to play a tactical game with both hand-to-hand and ranged effect weapons that relies on counters moving on the board, I might be tempted to dig out my old Squad Leader sets. I'm holding the question open on 4E until I actually see the books.
And, I would also remind you that WotC has explicitly stated that one of their goals in designing 4E was to appeal more to the online gamers. Many of the changes they have wrought were a direct response to that effort. And with several of the gamers at the table today making WoW jokes, I'm inclined to believe the comparisons are valid.
Have you, by the way, actually played 4E yet?
Joe