Actually, you do automatically inflict damage as a free action.Zoatebix said:Umm... under the core grappling rules you cannot both start a grapple and deal damage in one action either.
Under these new rules, low-level characters will never be able to apply damage while grappling someone.Step 3
Hold. Make an opposed grapple check as a free action.
If you succeed, you and your target are now grappling, and you deal damage to the target as if with an unarmed strike.
amaril said:Additionally, I'm a bit unclear about "throw" attack actions with weapons such as whips and chains. With these rules, it seems that the attacker now has to make a "hold" action one round and a "throw" action in another instead of tripping them.
Also include examples of individuals making "throw" attacks without engaging in a grapple first.
From The PDF said:A throw is resolved in the same way as a hold – you must make an attack against your opponent’s grapple armor class using your grapple attack bonus. If you succeed, your opponent is rendered prone.
My mistake. I think I just misread the PDF when I was trying to quickly digest it.Morrus said:Not at all. All three attack types are a single attack and a single attack roll. No preliminary hold is required before a throw. A trip is a Throw attack, which requires one attack roll against the target's grapple armor class. If you succeed, he's prone. If you fail, he's not.
amaril said:Actually, you do automatically inflict damage as a free action.
http://www.d20srd.org/srd/combat/specialAttacks.htm#grapple
Under these new rules, low-level characters will never be able to apply damage while grappling someone.
Additionally, I'm a bit unclear about "throw" attack actions with weapons such as whips and chains. With these rules, it seems that the attacker now has to make a "hold" action one round and a "throw" action in another instead of tripping them.