D&D stops being traditional fantasy by level 6. After that it's just D&D.Sundragon2012 said:I want rogues, warriors and non-magic using classes to be distinctly un-supernatural. These folks survive by being tough, skillful and resourceful and not by magic. To mess with that IMO is to utterly divorce D&D from the traditions of fantasy fiction. Any character can use a magic weapon, that's fine, but to explain everything through the handwave of "they're superheroes" or "its magic" it to make D&D something other entirely than I have ever considered it to be.
I think they call these games Mutants and Masterminds or Exalted or something strange like that.In any case, this isn't D&D or anything based on traditional fantasy.
Sundragon
WOTC should make it clearer for everyone, veterans and new players, in the core books so people could stop frustrating themselves and they start seeing their characters doing things that traditional fantasy heroes would be far from doing and then thinking: OMG this game is broken/cheesy/unreal.
I see no problem in thinking that, I spent many years playing D&D with LOTR in my mind and always wanted to tone down the game a lot to fit my idea of fantasy gaming. But now I understand you don't need to change D&D too much, all you gotta do is play the game up to the power level you consider the right tone for your game.
The E6 thread is a great start. With an average of 70 points of damage, falling from any height above 200 ft. is pretty deadly to level 6 characters.
D&D is a game for almost all tastes, but you need to find your niche inside the game, it's there, somewhere. If it didn't have all this flexibility and possibilities, it wouldn't be the greatest RPG of all.
I believe in 4E we will have that kind of options even more clear and explicit, with the division of tiers heroic/paragon/epic. If you want to play your Conan style game, cap it to level 10. Also, with the advent of specific roles, less focus on magic items and the fact that characters will be able to handle themselves without a cleric, it will be easier to play in low magic settings.
D&D IS about superheroic fantasy but it is also about traditional gritty fantasy and godly/epic fantasy. It's all in there.