Let's answer some questions.
How much of tracking an animal is pure ability such as Wisdom? Why?
How much of tracking an animal is learning to track from an expert? Why?
Should people who have no tracking skill be allowed to try to track at all by the dungeon master? Why?
Should factors such as snow, mud, dirt, grass or stone be factored in to the difficulty class of tracking the animal? Why?
Should an easy task have a difficulty class of 10. That would mean on a d20, the character would have a 50/50 chance before the ability modifiers and skill modifiers are factored in. I think the chance of success should be less than 50/50 for characters with high wisdom yet no tracking skill.
If we can answer these questions, we can tweak the skill system. I happen to like the latest legends and lore direction of skills. I agree with the person who said that there were too many knowledge skills. Let's look at 4th Edition again for skills. They had a very nice system. But that system will be even better with the latest 5E direction.
General notes: All Athletics and Endurance type skills should be grouped together. Every class should have an opportunity to improve these skills as they adventure automatically as they level-up. This is because everybody climbs, endures, etc.
How much of tracking an animal is pure ability such as Wisdom? Why?
How much of tracking an animal is learning to track from an expert? Why?
Should people who have no tracking skill be allowed to try to track at all by the dungeon master? Why?
Should factors such as snow, mud, dirt, grass or stone be factored in to the difficulty class of tracking the animal? Why?
Should an easy task have a difficulty class of 10. That would mean on a d20, the character would have a 50/50 chance before the ability modifiers and skill modifiers are factored in. I think the chance of success should be less than 50/50 for characters with high wisdom yet no tracking skill.
If we can answer these questions, we can tweak the skill system. I happen to like the latest legends and lore direction of skills. I agree with the person who said that there were too many knowledge skills. Let's look at 4th Edition again for skills. They had a very nice system. But that system will be even better with the latest 5E direction.
General notes: All Athletics and Endurance type skills should be grouped together. Every class should have an opportunity to improve these skills as they adventure automatically as they level-up. This is because everybody climbs, endures, etc.