stokleplinger
First Post
I recently played a barbarian with GWM at level 8. My DM ruled (I think correctly) that the GWM -5/+10 could only be used on my first attack, essentially making it a once per round ability. Even with that, adding in Savage Attack I consistently hit and dealt pretty serious damage. The ability to make a bonus attack on a crit or killing a creature only made it better.
Granting ADV to attacks against him kinda sucked, but he was a spirit animal barbarian and was resistant to pretty much everything but psychic damage, so it balanced out. He essentially became a face-wrecking tank, pretty much everything I've ever wanted in a half orc barbarian.
Was it OP? I don't think so... but when everyone else in the party is consistently casting level 4 spells and dealing 4/5d8, 2d6+15 doesn't seem like too much. When you hit on all cylinders and crit (with 3x weapon dmg) with the +10, hit on a bonus attack AND hit on your second attack dealing upwards of 50-60 dmg I can see why people would cry foul, but that's pretty rare.
Granting ADV to attacks against him kinda sucked, but he was a spirit animal barbarian and was resistant to pretty much everything but psychic damage, so it balanced out. He essentially became a face-wrecking tank, pretty much everything I've ever wanted in a half orc barbarian.
Was it OP? I don't think so... but when everyone else in the party is consistently casting level 4 spells and dealing 4/5d8, 2d6+15 doesn't seem like too much. When you hit on all cylinders and crit (with 3x weapon dmg) with the +10, hit on a bonus attack AND hit on your second attack dealing upwards of 50-60 dmg I can see why people would cry foul, but that's pretty rare.