Cergorach
The Laughing One
Psion said:Um, why exactly would you need stats for archfiends if you weren't in an epic level campaign?
As for lesser epic creatures, I begtadiffer. I used some low-end epic creatures in a non-epic game as tough challenges. The creatures were the most interesting part of the book.
I think it's about how you devide the power levels in your campaign. For most people it's from lvl. 1-20 with 20 being the most powerful character alive. Epic Levels just makes this scope wider, but if you don't use the Epic scope, anything that falls within the Epic realm becomes pretty much useless. With creatures that go up to around CR 23-24 (Great Wyrm Red Dragon), IMHO those are not really Epic creatures, but rather creatures that can still be defeated by a party of 20th lvl characters. With Epic i mean anything that falls under the Epic rules, as far as i know Great Wyrm Red Dragons do not fall under the Epic rules (atleast that was the case under D&D v.3.0), they don't have Epic Feats, Epic Powers, or Spells...
It's like you want rules for Golems, but you get rules for robots, sure you can alter them to use as Golems, but that wasn't really what you where looking for.
Epic isn't something that's as widely accepted as for example, Fiends. Thus is someone who doesn't want to play with Epic rules or doesn't like Epic rules is confronted with Epic monsters (as a complete entry), those monsters become unusable, the result is a customer that is less happy. On the other hand a couple of pages that gives guidelines/statblocks for a selected number of Fiends would be a lot more acceptable to people who don't use Epic rules...