[Grim Tales] Slavelords Of Cydonia [full]


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Joshua Hambrick's gear

GEAR
(note—he basically carries everything he owns on person or in saddlebags):
trail clothes, black suit (1 worn, 1 in bedroll, depending)
horse w/appropriate tack & saddlebags
Bible
pocket knife
pocket watch
pair of revolvers w/ammo (usually kept in saddlebags, for trail meat—honest)
pen & ink set w/some paper for outlining sermons
small set of leather repair tools
coil of rope
telescope
bedroll, canteen, matches, & other basic survival gear

To Wulf: Since Joshua is a circuit rider, he would definitely have a horse. However, if the horse is too much trouble to integrate with the others, perhaps the horse recently died and Joshua is wandering on foot with only his saddlebags, bedroll, etc.
 
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solomoncane said:
Joshua Hambrick grew up in Appalachia, the son of a well-to-do family of horse breeders. Restless, he went off to war as a mounted scout. Disillusioned after the war, he went to a seminary, rejected his birthright, and is now a humble, circuit-riding preacher. (Note, I envision a Civil War vet, but any 19th century war will do: 1812, Texas, Civil, Indians, Spanish-American).
Class Progression: Fast 2, Dedicated 1.
Core Skills: Animal Handling, Craft (leatherworking), Knowledge (religion), Diplomacy, Profession (husbandry), Riding (ground), Spot, Sense Motive, Survival.
Feats: Armor (light), Simple Weapons, Martial Weapons (firearms, or revolvers if more specific), Mounted Combat, Point Blank Shot, Track.
Talents: Evasion, Empathy.
St 9 (+1 photo), Dx 14, Cn 10, In 13, Ws 15, Ch 12
BAB +1, Fort +1, Ref +4, Will +3, Def +5, Rep +1, HP 17.

I think John Haskins has found the yin to his yang :) Nice character Solomoncane, I think our characters will complement each other well.
Fenris
 

Fenris said:
I think John Haskins has found the yin to his yang :) Nice character Solomoncane, I think our characters will complement each other well.
Fenris

I agree. It sounds like John revels in his soldiery while Joshua is troubled by his. He may try to "enlighten" John.

I just noticed the name similarity of the characters (John Haskins, Josh Hambrick). This was a coinidence. Do you want to keep as such for irony or would you prefer that I change my character's name?
Either way is ok by me.
 

solomoncane said:
Argh...having trouble w/picture upload. :mad:

You're lucky I am an Eastwood fan, otherwise this would be cheating.

The feat for your pistols is "Personal Firearms Proficiency."

You can probably have a horse, but I don't know if it will be "your" horse, if you know what I mean. It will kind of depend on where I set the opening act.
 

OK...

I think I am done fidgeting around w/ Brigetta. A couple of other changes (all noted in the EDIT section). Gear is up...subject to Wulf's approval. I really shouldn't do this without books...makes me forget all types of stuff.

Major impact on Heal, since Savant doesn't work for that :o...but I think everything else is now correct.

Looks like we have quite the Moldy...er, Motley...Crew ;)!

~ OO
 

T. Rawley Sutton

So, here's more of the bones. I'll have a mostly completed build tonight (late your time):


Dedicated 3
S: 8 D: 13 C: 12 I: 14 W: 15 Ch: 10

Talents: Empathy and Intuition

Profession: writer (newspaperman)
Craft: (still thinking - maybe writing, maybe engineering)
Knowledge: current events (not sure if this is applicable...lemme know)

Ride
Handle Animal
Gather Information
Search
Sense Motive
Intimidate (or Bluff)

Feats: Personal Firearms (1st) (Some Skill bump feat) (1st), Mounted Combat (dedicated bonus), (Some other feat..possibly mounted shot) (3rd),

Picture is attached. Left side is when he was in the Cav, right side is him now after a year or so on the 'beat.'
 

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Wulf Ratbane said:
You're lucky I am an Eastwood fan, otherwise this would be cheating.

The feat for your pistols is "Personal Firearms Proficiency."

You can probably have a horse, but I don't know if it will be "your" horse, if you know what I mean. It will kind of depend on where I set the opening act.

Re Eastwood fan: Who isnt?

Re feat: thanks, I'll edit.

Re horse: whatever works. I'm not looking for an advantage, just a character concept.

I also need to buy skills.
 

solomoncane said:
I agree. It sounds like John revels in his soldiery while Joshua is troubled by his. He may try to "enlighten" John.

I just noticed the name similarity of the characters (John Haskins, Josh Hambrick). This was a coinidence. Do you want to keep as such for irony or would you prefer that I change my character's name?
Either way is ok by me.

John may have to "corrupt" Joshua. This will be fun. :p

The name similarity is very funny. Let's leave them. John and Josh will be the dynamic duo here.

Fenris
 

William T. Brown
“Bill Brown”


An ex-lawman out of Texas, Bill Brown is a rough character with a strange sense of honor. While in service to the government, he earned a reputation for getting the job done...even if he had to do some things that are "not in the book" as he describes them.

Since his departure, Bill has made a "living" if you can call it that, from his ever-growing addiction to gambling.

Fast 3
Reputation +1
Action Points
Speed 30 feet
Initiative +5

STR 12
DEX 16
CON 14
INT 10
WIS 8
CHA 13

Hit Points 24
MDT: 14
BAB +2
Defense +4

Saving Throws
Fort +3
Ref +5
Will +0

Core Skills (ranks)
Craft: Gunsmith +5 (5)
Knowledge: US Law +1 (2)
Profession: Gambler +1 (2)
Bluff +3 (2)
Concentration +4 (2)
Intimidate +6 (5)
Listen +1 (2)
Ride +8 (5)
Sleight of Hand +8 (5)

Feats
Armor Proficiency Light
Simple Weapons Proficiency
Personal Firearms Proficiency
Dodge
Mobility
Point Blank Shot

Talents
Improved Reaction
Evasion

Weapons
2 Colt 45 Peacemakers (modified)
D 2d6+2, Range 40.
.45 Derringer (modified)
D 2d6+2, Range 20.
.44 Model 76 Winchester Lever Action (modified, holds 9 rounds)
D 2d6+2, Range 60.
Bowie knife
D 1d6, 19-20 x2

Weapon Accessories
3 Speed Loaders for the Peacemakers
50 rounds custom .44 magnum ammo (fits handguns and rifle)

General
Horse, stallion gelding (It was a horrible accident-- don't ask.)
Outfit (Boots w/ spurs; Duster, long coat, tan; Hat, black; Gloves)
Survival pack (compass, flints, rope, etc.)
Deck of Cards
Blanket


dodgecity8.jpg
 
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