DungeonMaester
First Post
For a fresh start for gurps, I would like to create a new idea for the way magic is done. My idea is that all spells can be completely customized by the players, creating spells much like picking advantages. Basically, everything you could want in spell which can be bought. this is sort if what I have in mind, feel free to add on the the idea, or rip it apart and make your own.
What I hope to accomplish is a one page magic builder template.
Here what I came up with:
1. Effect Area
-Single Target (5)
-Mass (5 for every 1 target)
-Area effect (10 for every 1 area)
2. Effect
-Compulsion
-Damage
-Divine
-Illusion
3.
-Compulsion effects
-Damage types
-healing effects
-false sense
Ok, not much, but it is one am in the morning and I can't think well. I hope I got my point across though
---Rusty
What I hope to accomplish is a one page magic builder template.
Here what I came up with:
1. Effect Area
-Single Target (5)
-Mass (5 for every 1 target)
-Area effect (10 for every 1 area)
2. Effect
-Compulsion
-Damage
-Divine
-Illusion
3.
-Compulsion effects
-Damage types
-healing effects
-false sense
Ok, not much, but it is one am in the morning and I can't think well. I hope I got my point across though
---Rusty