Glade Riven
Adventurer
I think I saw someone float it in a thread, and it's something I've thought about myself a bit. And, as someone who has played Guild Wars, I've seen something similar work.
So here's my thought - after level 20, a set amount of XP gained allows for a player to gain an additional feat, with no change in any other stat (skills, HD, BAB, Spells per day, Etc). The question is, should Epic Feats be the same as normal feats? Or do new feats need to be developed?
EDIT: Sorry, had to rush the post.
For instance, an example of epic feats would be epic spells - fluffed as independent research, these rituals often require recruiting non-epic spellcasters to help. This is for stuff like mythals (although we can't call it that as the term is WotC property).
So here's my thought - after level 20, a set amount of XP gained allows for a player to gain an additional feat, with no change in any other stat (skills, HD, BAB, Spells per day, Etc). The question is, should Epic Feats be the same as normal feats? Or do new feats need to be developed?
EDIT: Sorry, had to rush the post.
For instance, an example of epic feats would be epic spells - fluffed as independent research, these rituals often require recruiting non-epic spellcasters to help. This is for stuff like mythals (although we can't call it that as the term is WotC property).
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