Happy Haggert Hurried Hungry Hitch Hiking Hired Henchmen Hivers.... apply within

*placing pinky toe on the soap box*

I believe it is written that the separation of church and state is to keep the state out of the church due to the governmental meddling of church affairs in England at the time of the 18th century. Now we are falling right into what we were trying to escape from in the first place.

As you said, marriage should be in the church, or mosque, not to be regulated by a tyranee(SP?) like we have now.

*takes pinky toe off of the soap box*

Well, I'm glad someone agrees with me. :)
 

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Still working on my Adventure Path. It's slowly coming along nicely. Currently working on some side quests actually. :) The tricky part sometimes is coming up with a coherent plot. :p
 


Sometimes I feel like I come to the Hivemind and all I have are complaints. Sadly, I haven't sleep well tonight. Just chillin while on the computer right now. Supposed to get together with friends tomorrow to play boardgames. One is fine with it. The other... is unsure because apparently he might have to cook something... it just doesn't make any sense to me. Anyway, whether there's two or three of us, I'm sure we'll have fun, just seems weird is all. Although I think I've complained about him in the past as well...

Sadly our gaming on Sundays seems to be more and more frustrating for everyone. Our DM added in way too many house rules and did a fine job at limiting our power in the campaign. So there are five players, though usually we seem to only have 3-4 people. We are on low point buy, are a level behind where we're supposed to be, items that increase stats, AC or Saves do not exist. Our group has been struggling this entire campaign and we've already had numerous deaths and without a way to increase AC, enemies are becoming more and more dangerous. So far two people have died to Phantasmal Killer, which normally almost never sees anyone die because it allows for 2 saves, but without bonuses to saves or stats, our saves aren't very high. And one of the players is pretty much ready for the campaign to end even though we just started the third book in the AP. It seems like almost everything annoys him now.

Sadly, the DM is just not that great either. So I have a smuggling business and I'm a membership of a thieves guild. An NPC killed someone in this combat that I didn't really want killed, but I was unconscious and no one else stopped him. So then the DM was like "The NPC says that we have to hide the body" even though the DM is the one that killed him.

I thought I was using my character perfectly. I said "Easy, we'll just take him from here, hide him and then I can smuggle him out and his body will just sorta vanish somewhere far from the city". The DM wouldn't let that happen. So we had to think of another way. I don't even really know. It seemed like something so inconsequential, something that should have just sorta been handwaved, but unfortunately we didn't have anything to easily dispose of the body... except apparently there was a chute into a furnace. However, it was too small, so the DM says "After a couple hours of chopping up the body, the last piece gets shoved down the hole. What do you do about the blood?" Fortunately, a caster said "I'll use prestidigitation to get rid of it all". Finally, problem solved.

Nothing like a DM creating a problem by usage of an NPC and then forcing us to come to a gruesome way to get rid of the problem. Thanks, DM.

Watching a bunch of clips from Last Week Tonight with John Oliver apparently made me into a foul mood. Somewhere as I grew older, I just see the world and the greed and it disgusts me and watching Last Week Tonight pointing out so much wrong with the world just makes those feelings stronger. As humorous as the show is, maybe I should stop watching it...

Anyway, hope everyone is doing good. Looking forward to boardgaming today. Woohoo!
 

This week has been strange.

Several tarot card readings I did have been on the nose, which is unusual.

I discovered something so messed up that it was funny:

She followed a script. Everything she did when I grew suspicious, she did when at least one other person grew suspicious. She told the same stories. She told the same lies.

I'm glad I discovered the undeniable truth a month ago.
 
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Both of you guys: uhm, wow. Just, wow.

Dogmoon, I had a railroading dm like that and I left the game. I couldn't take it any more, and my two friends were in agreement. We started our own game with the 4 of us. we would take turns dming. it was fun!

Relique, I use to do tarot readings back in the late '80s. something similar happened with a joke reading that was supposed to scare this guy just out of prison, a prank brew from the minds of his brothers and cousins. I read in the cards a bunch of stuff that 'was there' and was there, if you know what I am saying, and everything happened, including he ending up back in prison.

I burnt the cards.
 

This week has been strange.

Several tarot card readings I did have been on the nose, which is unusual.

I discovered something so messed up that it was funny:

She followed a script. Everything she did when I grew suspicious, she did when at least one other person grew suspicious. She told the same stories. She told the same lies.

I'm glad I discovered the undeniable truth a month ago.

Yeah, it's interesting to see how those actually work. In the movies and tv shows they like ALWAYS work out, which is funny. But in real life the answers are either vague enough so something happens and you automatically draw connections between the reading and what happened or peoples' memories are funny and they remember the one time it worked rather than the many times it doesn't and because they focus on that one time, they believe that it works and that the other times were just misfortunate rather than the reading just got lucky the one time.

Apparently enough people tend to either believe in that crap or enjoy it so that those people stay in business... somehow...
 

Both of you guys: uhm, wow. Just, wow.

Dogmoon, I had a railroading dm like that and I left the game. I couldn't take it any more, and my two friends were in agreement. We started our own game with the 4 of us. we would take turns dming. it was fun!

Well, leaving the game itself isn't going to happen because the DM is still a good friend regardless of his DMing capabilities. Finding another DM/system/AP should be a lot easier, but like for my thoughts, I don't want to say anything if the other four people are enjoying the game. Now, if someone decided to say something, I would add my piece, but until that happens I'm just going to chill. I figure one day the friend who is having issues is just going to explode and that will be the end of the campaign. *shrug* I'm also unsure if there's anyone else currently who wants to DM.
 

For good news, boardgaming went well. Played the Imperial Assault boardgame, which is similar to Descent 2.0. It's funny though, my group finds the game okay, but thinks it could use some work. Like we think the perfect combination would be to combine the best parts of the rules of Descent 2.0, Imperial Assault and Mansions of Madness. Each game is okay, but there are aspects of each that we dislike and some that we like. The "Overlord" of Mansions of Madness was done well though unfortunately overall we dislike the game enough that we haven't played it since our few games shortly after we came out.... which is unfortunate since our group is big into the Lovecraft Mythis.
 

And also on the subject of boardgames, anyone know if a "1001 Planar Encounters" thread or something similar on any forum? Something like that would totally be useful for me since I am currently writing a Planar Adventures AP and I have a boardgame that is taking place in a Planar setting so I could use lots of ideas of cool Planar locations and encounters.

I am currently in the middle of too many projects:
Adventure Path [good progress so far, so long way to go]
Element Quest Boardgame [Newest version like 98% ready for next round of playtesting]
Planar War Boardgame [started making cards and working on mechanics]
A Dungeon Exploring Boardgame [Lightly detailed, haven't worked on it much]
Temple Wars Boardgame [About a page of notes, still playing with mechanics and goals in my head]
Space Race [another boardgame with a page of notes, based on a dream but sadly my details on paper don't seem as cool as my dream]
A Card Game [like Lord of the Rings LCG or Pathfinder Adventure Card Game, but different style and different genre]

So a lot going on, yay! :) 7 projects, though only like 3 with any sort of progress on them besides ideas/thoughts. Any more ideas of things I should work on. :D
 

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