Wow.
Lots of different responses.
First I'll like to clarify something up:
I know how harmless "by the rules" works (or at least I think I do!). Otherwise I'd posted this on the rules section. The idea of this was to expand on the "how" does it work.
The character can "elect" to make a saving throw, and if it's not harmless he can give the ST up.
But how does he differentiate one from other?
Is it, like someone proposed, that the immune system feels the harming damage and "clicks in" making a ST, that can be given up via consciousness?
Is there something "in the magic" that makes this?
Can someone be tricked into giving up his ST then?
Via bluffing?
Or via the spell, as in the spell does detect as harmless but isn't?
Because if the body "feels" the harming magic, no one will ever forego his ST being talked into it because his body will warn him of the damage.
How do you feel about this?
And about the issues i raised on my first post.
I wanted to see your opinions and ideas in this matter.
Be them good or bad
