Harvest Festivals

It's time for the obligatory Halloween themed adventure! While there will be plenty of spooky monsters for the players (your players?) to fight later, there's a festival to be had first! Warm cider, music, fried dough, pumpkin carving, and beer!

What things have you or would you include in a harvest themed adventure/session?
 

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What things have you or would you include in a harvest themed adventure/session?
An actual crop that's being harvested, which often gets shunted to the side in RPG games, IME. Picking what your community farms, and is probably largely built around, gives you a lot of details, many of them actionable.

The starting town for my long-running campaign was known for its apples, and so everyone is drinking cider and apple jack, there's a cider press in town, the harvest festival is a big moment for everyone, and like in Forrest Gump, you can find apples in eeeeeverything, to the point that one player, to this day, will start ranting when apples come up in game.

But the town would look different if they were growing corn/maize (which has opportunities for corn mazes and scarecrows), pumpkins (traditional and you can have a classic Disney headless horseman, as well as pumpkin-headed bugbears, etc.), or something else.

Also, I would note that (as you can see in my entry in this year's Pumpkin Spice contest), not everything associated with the harvest should be eeeeevil. This is a natural and important part of the yearly cycle and, symbolically, about aging and death. The scythe used to cut people down makes room for the next generation to grow, etc.
 

I combine mine with the RenFaire and have lots of food like giant turkey legs and special logo ale-steins that give you free refills. Throw in some games like axe throwing or dagger throwing for gold and betting on the jousting. I like to throw in rumors all day about who and how the jousting is going to go to give players that are paying attention a clue on who is going to win.

If things are stale, I'll have a jouster be kidnapped and the PCs can find him while going against another adventuring party that may be aligned or rivals of the PCs.

Harvest festivals have kids rides such as hay rides or even giant pumpkins being pulled by horses or giant goats. Pie eating contests with a few skill checks and betting.
 

An actual crop that's being harvested, which often gets shunted to the side in RPG games, IME. Picking what your community farms, and is probably largely built around, gives you a lot of details, many of them actionable.

The starting town for my long-running campaign was known for its apples, and so everyone is drinking cider and apple jack, there's a cider press in town, the harvest festival is a big moment for everyone, and like in Forrest Gump, you can find apples in eeeeeverything, to the point that one player, to this day, will start ranting when apples come up in game.

But the town would look different if they were growing corn/maize (which has opportunities for corn mazes and scarecrows), pumpkins (traditional and you can have a classic Disney headless horseman, as well as pumpkin-headed bugbears, etc.), or something else.

Also, I would note that (as you can see in my entry in this year's Pumpkin Spice contest), not everything associated with the harvest should be eeeeevil. This is a natural and important part of the yearly cycle and, symbolically, about aging and death. The scythe used to cut people down makes room for the next generation to grow, etc.

I use to do an annual Wassailing of the Apple Orchards in my 'Spooky England' inspired game, which involved a market, groups going around the orchards wassailing the corps, and seeking boons from the local Baron, and a parade lead by a young woman elected 'Cider Queen'.
Over the years the Wassail Festival was plagued by poisoned apples, disappearing children (led astray by an Orchard Miclinn (boggle)), a grumpy Obby Oss blocking the harvest, giant kill bees, the Cider Queen being possessed by ancient wraith, a neophyte druidess being courted/seduced by the Erl-King, animated scarecrows and a Maenad nymph leading the revellers to dance in a frenzy in the fields
 

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