Hasbro CEO Chris Cocks Talks AI Usage in D&D [UPDATED!]

Chris Cocks spoke about AI and D&D at a Goldman Sachs event.

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Hasbro CEO Chris Cocks is convinced that the Dungeons & Dragons franchise will support some kind of AI usage in the future. Speaking today at a Goldman Sachs event, Cocks spoke about how AI products could soon support Dungeons & Dragons and other Hasbro brands. Asked about whether AI has the potential to "bend the cost curve" in terms of entertainment development or digital gaming, and how it's being used in the toy and content industries, Cocks said the following:

"Inside of development, we've already been using AI. It's mostly machine-learning-based AI or proprietary AI as opposed to a ChatGPT approach. We will deploy it significantly and liberally internally as both a knowledge worker aid and as a development aid. I'm probably more excited though about the playful elements of AI. If you look at a typical D&D player....I play with probably 30 or 40 people regularly. There's not a single person who doesn't use AI somehow for either campaign development or character development or story ideas. That's a clear signal that we need to be embracing it. We need to do it carefully, we need to do it responsibly, we need to make sure we pay creators for their work, and we need to make sure we're clear when something is AI-generated. But the themes around using AI to enable user-generated content, using AI to streamline new player introduction, using AI for emergent storytelling, I think you're going to see that not just our hardcore brands like D&D but also multiple of our brands."


Wizards of the Coast representatives has repeatedly said that Dungeons & Dragons is a game made by people for people, as multiple AI controversies has surrounded the brand and its parent company. Wizards updated its freelance contracts to explicitly prohibit use of AI and has pulled down AI-generated artwork that was submitted for Bigby's Presents: Glory of the Giants in 2023 after they learned it was made using AI tools.

A FAQ related to AI specifically notes that "Hasbro has a vast portfolio of 1900+ brands of which Magic: The Gathering and Dungeons & Dragons are two – two very important, cherished brands. Each brand is going to approach its products differently. What is in the best interest of Trivial Pursuit is likely quite different than that of Magic: The Gathering or Dungeons & Dragons." This statement acknowledges that Hasbro may use AI for other brands, while also stating that Wizards is trying to keep AI-generated artwork away from the game. However, while Wizards seems to want to keep AI away from D&D and Magic, their parent company's CEO seems to think that AI and D&D aren't naturally opposed.


UPDATE -- Greg Tito, who was WotC's communications director until recently, commented on BlueSky: "I'm deeply mistrustful of AI and don't want people using it anywhere near my D&D campaigns."
 

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Christian Hoffer

Christian Hoffer

UngainlyTitan

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I question whether child labor was actually reduced, or simply relocated to other nations.
The total population in absolute poverty seems to have fallen substantially over the last 30 years or so.
Interestingly this graph seems to indicate a rise on absolute poverty in Africa over the last 15 years or so and this UN report seems to indicate that child labour number have increased in the 4 years or so prior to 2021.
 

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If AI could create modules and adventures, then also it could write like interactive gamebooks "choose your own adventure" or "endless quest" and these could be published to be read and "played" by preteen readers in tablets. But also other companies, for example comic publishers.

Of course we should take care, because somebody could use AI-art to create where Lolth and Takishis are wearing bikini and playing with a ball in the beach, and then some drows could feel really offended.

AI may create wonderful works, but a human with help of the righ AI software could do it better.

Other serious risk is accidental plagiarism by AI. This has happened. You could use AI to design the uniform of a superhero, but is this is too close to one protected by copyright, then we could suffer some troubles.

Or the AI chooses the name for a character and this may be not right, for example a historical character in the role of the villain.

If AI will be used, this will be not totally independient but supervised by humans.
 

If AI will be used, this will be not totally independient but supervised by humans.
This is the key point, I believe.

AI will simply be an extension of computer use: doing the grunt work at Human command.

Of course, given that people can never leave anything alone, Skynet is inevitable, but that's a subject for another day. :)
 


Regarding AI use by players and DMs, I ran a poll. Yes, I know, survey bias, but it's better than Chris Cocks's 30 imaginary friends.

I have this pop into my head randomly, that he plays with 30 unique people and I think.

The man makes millions, and he's gaming on the daily, while I deal with BS life naughty word?

No chance. :ROFLMAO:
I work in Corporate America, and I have known many high level mangers that play in 4-6 fantasy sports league a year. With 10-12 people per league I see no reason to assume he is lying about how many people he plays with.
 

Scribe

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I work in Corporate America, and I have known many high level mangers that play in 4-6 fantasy sports league a year. With 10-12 people per league I see no reason to assume he is lying about how many people he plays with.

Sports Fantasy Leagues isn't the "D&D Game Groups" I was thinking about.
 

I work in Corporate America, and I have known many high level mangers that play in 4-6 fantasy sports league a year. With 10-12 people per league I see no reason to assume he is lying about how many people he plays with.
Yeah, the numbers are not unlikely. One of my players is in five different weekly games, as a GM or player. That's 25 people easily.
 

The real question and ensuing battles will be over who gets to do the supervising. Which, in my opinion, is why it should not be used in anything commercial.
Far too late for that issue. That ship has sailed.

The real question, is how far the military applications will go. The USAF is working on AI wingmen for combat jets.
 

Oofta

Legend
Sports Fantasy Leagues isn't the "D&D Game Groups" I was thinking about.
Again, at one point I likely played with thst many people on what I would consider a regular basis, even if some were only 2-3 times a year.

Y'all are looking at ongoing home campaigns, making assumptions about what "regularly" means. Drop in games are a thing, playing with a variety of people a couple times a month and rotating who those people are is a thing.

I'm not saying he isn't exaggerating. I have no clue. But it is possible to play with that many people as I and other people have tried to explain.
 

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