Using WotC market research to defend your position just means that you've lost your heart and soul to WotC's Marketing Department, or to money, or to the Ennies.
Fellow writers, I beg of you to look deeply into your soul and ask yourselves why you got into d20 Publishing in the first place. Roleplaying Games is a niche market catering to the most creative and intelligent people who play games. You know, the sorts who doesn't have a lot of performance talent or artistic talent (or maybe they do but they won't develop them into more artistic ventures like Acting, or Writing, or Painting).
Money isn't everything in this business, it's only the material reward of work well done. The real reward is seeing your product used by thousands of GMs across the world.
I apologize in advance if this comes off snarky...
But this is the most unfounded (and somewhat offensive, though I'm sure it wasn't meant to be) statement I've read so far in this thread.
Of course most of us do this for love of creating, not for the money. For all practical purposes, there
isn't any money in this industry.
But authors and artists have to eat. Publishers have to cover costs. And many "successful" publishers--you'd be amazed which ones--
already do this mostly as a hobby, have some other outside source of funding, and are lucky if they break even.
Much as it may shatter your illusions to hear it, creative businesses are still businesses, and they're still bound by the laws of market economics if they're going to survive. There's simply no way around that unless a publisher is also independently wealthy and willing to take a loss on a regular basis.
Let me give you an example--myself. Freelance writing is all I do. I'm not yet a Monte Cook or even a Mike Mearls in terms of recognition or productivity, but I think I'm on the right path; I've got a lot of credits to my name, including some fairly big titles, and a decent number of people recognize my name when they hear it.
I do not make enough money doing this to support myself and my wife together; if she didn't also have an income, we'd be in trouble. I do not have the time in my schedule to write something that a publisher isn't going to want. And a publisher is
certainly not going to publish a book that won't sell, just because I put a lot of creative effort into it and love it to death. They are bound by economics, and therefore, by extension, so am I.
I have several modules I'd like to write, one of which has been brewing for over a year now. But I simply cannot afford to take the time to write something that I will then have to pitch to companies in a depressed market (particularly when only one or two companies do modules) when I can get regular contracts--guaranteed, because they're signed in advance--to do other sorts of books.
Also, even though it's true that being published and having other people use your work is a major reward--nobody's going to use it if it's not published, and nobody can afford to publish it if it won't sell.
I'd
love for modules to be viable, for the industry to support all manner of products. If it sounds like I'm trying to crush people's optimism or hopes, I'm not. I share those hopes, if not that optimism. But I also think people are failing to understand the realities involved--or even that there
are realities involved.
(And again, I'm talking about "generic" modules, not licensed material. Just so we're clear.

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