Heal vs. Undead... it does work.


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Thanks for all the input guys!

I didn't think that this subject would go so far as to atempt to address the harm spell AGAIN. I would like to keep that part of the equation out of the discussion for now. Thank you.
 

Darkness said:
Umm... I'd say that usually, when you are healed, you are often at negative hp, actually. Further, heal cures all hp damage (not just "all minus 1d4") and also diseases, blindness, deafness, temporary ability damage and a few other things. But harm inflicts none of those. So your comparison is a bit flawed.

My point is that "healing" is inherently weaker in a game where the entire point is to do as much damage as possible. This is because healing is secondary to doing damage.

(Hence why Resurrection doesn't require a saving throw, whereas Destruction does.)

*cough*Revise harm and it'll be all good.*cough* ;) (But I'm not going to open that can of worms here.)

Worms. Squirming. Can. Buckling. *grin*
 
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