davethegame
Explorer
I think this question has now come up in every 4e game I've played:
When the characters take a short rest between combat and spend healing surges, leaders can use their healing powers to help, right? As long as the PCs have enough time to, say, use Healing Word twice, wait 5 minutes, use it twice, repeat until healed, they will, right?
How are people handling this in your games? I had a particularly difficult combat in my last game where everyone was low on HP, but there was still more of a dungeon to explore so they knew they needed to heal up. It would have taken too long to roll all those d6s (7 person party) so I just said everyone could use their healing surges plus the average result of healing word.
Just curious how everyone is handling this, since it seems like an odd quirk of the healing surge system that comes up all the time.
When the characters take a short rest between combat and spend healing surges, leaders can use their healing powers to help, right? As long as the PCs have enough time to, say, use Healing Word twice, wait 5 minutes, use it twice, repeat until healed, they will, right?
How are people handling this in your games? I had a particularly difficult combat in my last game where everyone was low on HP, but there was still more of a dungeon to explore so they knew they needed to heal up. It would have taken too long to roll all those d6s (7 person party) so I just said everyone could use their healing surges plus the average result of healing word.
Just curious how everyone is handling this, since it seems like an odd quirk of the healing surge system that comes up all the time.