ExploderWizard
Hero
6000 gold per PC isn't campaign ending by any means. If you have been playing for 30 years then I'm sure you are familiar with all the tried true measures for helping bleed some of that away.
The tax man will be holding out his hand to collect the local governments share.
Thieves will be unable to resist that big a score.
Merchants will charge premium prices to such wealthy patrons.
The PCs will gain the amorous attention of would be lovers who are actually gold digging con artists.
Dwarves show up out of nowhere claiming the gold once belonged to their ancestors and they want whats theirs.
The PCs will be approached by numerous businesspersons looking for investors for their venture.
The PCs will suddenly be visited by relatives that they didn't even know existed.
In addition to being means to attempt to divest the party of its gold, these can lead to more adventures.
The tax man will be holding out his hand to collect the local governments share.
Thieves will be unable to resist that big a score.
Merchants will charge premium prices to such wealthy patrons.
The PCs will gain the amorous attention of would be lovers who are actually gold digging con artists.
Dwarves show up out of nowhere claiming the gold once belonged to their ancestors and they want whats theirs.
The PCs will be approached by numerous businesspersons looking for investors for their venture.
The PCs will suddenly be visited by relatives that they didn't even know existed.
In addition to being means to attempt to divest the party of its gold, these can lead to more adventures.