sparhawk said:The 90 points starts everybody at 0 so if you evenly distributed points you would have a 15 in each stat. This does
not seem very overwhelming to me.
sparhawk said:The world is a home brew world but I think is very Greyhawk like because not to magic heavy like FR or magic weak like DL. However the DM says magic is chaotic which I am not sure what this means.
sparhawk said:I never heard of the Scarred lands stuff until today when I read a post about it earlier.
sparhawk said:The world is a home brew world but I think is very Greyhawk like because not to magic heavy like FR or magic weak like DL. However the DM says magic is chaotic which I am not sure what this means.
I never heard of the Scarred lands stuff until today when I read a post about it earlier.
Eridanis said:
Nightfall will suggest adding the spells from Relics & Rituals, since Scarred Lands is his thing, but your DM will need to examine the spells *very* carefully to approve them. Several of them are out-and-out broken; our group has completely disallowed the entire sourcebook. There are some good spells, still, but they need to looked at case-by-case. Which he/she will probably do anyway, but just friendly advice...
Nightfall said:
I was just going to suggest the paladin spells. The rest he doesn't need. I don't seem much harm in using say the Body of Corean spells or Holy Beacon
maddman75 said:For PrC's there is a Hunter of the Dead class in Defenders of the Faith IF you can talk your DM into letting it stack with paladin levels for turning undead. It should have been done like that anyway.
Hunter of the Dead Prestige Class: ...levels of Hunter of the Dead should stack with levels of other classes with the ability to turn undead.... So if you have a character that's Pal9/Hunter of the Dead 3, it turns undead as a 10th-level cleric. If you have a character that's Clr7/Hunter of the Dead 3, it turns undead as a 10th-level cleric. [WotC's Rich Baker on the Official WotC Boards]