Herobizkit
Adventurer
Hey all,
I am looking to create a somewhat unique character for an upcoming game. My character is going to be a half-celestial Gestalt Monk/Bard (or possibly Rogue).
The DM has informed me that he wants to run something like a "Supernatural" (the T.V. show) game that will be heavy on investigation and problem-solving. So, that in mind, I want to make my character a neophyte as a "detective" in the town guard. I plan to advance into the Chameleon prestige class.
In point form, because I'm sleepy:
- A Gestalt Bard/Monk (or Monk/Rogue, not sure which yet)
- A detective, potentially an "undercover" detective (with the addition of the Chameleon PrC)
- working for the town guard in a major city
- uses his martial arts to subdue criminals
- male Half-Celestial; he'll be well-known in the city for being who and what he is at first, but disguises etc. should help him "blend in"
- Bard would have useful spells in the field; Rogue has more skills available (s'why I can't decide between the two right now)
- Also might take the "Watch Detective" PrC from one of the old splatbooks.
Any thoughts, ideas, criticisms, builds, other ideas would be great.
I am looking to create a somewhat unique character for an upcoming game. My character is going to be a half-celestial Gestalt Monk/Bard (or possibly Rogue).
The DM has informed me that he wants to run something like a "Supernatural" (the T.V. show) game that will be heavy on investigation and problem-solving. So, that in mind, I want to make my character a neophyte as a "detective" in the town guard. I plan to advance into the Chameleon prestige class.
In point form, because I'm sleepy:
- A Gestalt Bard/Monk (or Monk/Rogue, not sure which yet)
- A detective, potentially an "undercover" detective (with the addition of the Chameleon PrC)
- working for the town guard in a major city
- uses his martial arts to subdue criminals
- male Half-Celestial; he'll be well-known in the city for being who and what he is at first, but disguises etc. should help him "blend in"
- Bard would have useful spells in the field; Rogue has more skills available (s'why I can't decide between the two right now)
- Also might take the "Watch Detective" PrC from one of the old splatbooks.
Any thoughts, ideas, criticisms, builds, other ideas would be great.