I remember a cool Dungeon mag adventure featuring reproducing slaad. It emphasised their reproductive and horrific side. In fact it was very 'Aliens'-like. Isolated fort in the snow, murder mystery. We had a great time with that. I am sure someone here would know the name of it.
Think: Loki. Coyote. Raven. Set. Anansi. Eris. They aren't stupid, they aren't suicidal. They seek to increase the chaos in all situations, and to exemplify it in their own actions. They will tear apart the powerful, they will prop up the weak, they will rip apart strategies and defy expectations. They do not want things to be easy or seamless, they want messy, gritty unpredictable.
A slaad appears in town -- maybe it tripped through the wrong gate. What does it do? Well, seeing all those nice ordered buildings and nice, orderly streets...it wrecks them. These structures, these constructs, these icons of artificial order, it turns them into jumbles of debris and non-functional shells. The people inside? Well, it invites them to help! And if they don't help...maybe it eats them. Or ignores them. Or starts out doing one and ends up doing the other.
Or maybe it sees a crowd of people in a boisterous marketplace. Soothed, it walks into the marketplace, eats the fruit vendor, and starts selling fruit in his place. Sometimes it charges 1 copper piece for half of it. Later, it charges three souls and a cookie for half of one melon. At the end of the day, it jams the leftover fruit down the throats of anyone who is left in the market and writes the words "FREE FROOT" in their entrails.
The slaad is a menace to society. It cannot abide the cooperation and organization and construction. It is a creature of alien chaos, a source of horror for those worlds that have the misfortune to be touched by them.
What do they want? To sow discord, to wreck order. What motivates them? A need for chaos, a comfort with change, and a visceral loathing of pattern and authority. What do they act like? Like malevolent whimsy, like gleefully violent sidhe, like a sociopath in a clown suit. They have their own desires, and they seek to fulfill them, and to encourage others to fulfill their own.
I've never really used Limbo as such (the closest I've got is the 4e Elemental Chaos) but I have used Slaad's as "Far Realm"-type beings - in that particular campaign we called it "the Void".If a DM doesn't want the Far Realm in their cosmology, Limbo and the Slaad Lords make a good substitute for it.
Joe Liker said:Your ability to envision and express the essence of madness is somewhat chilling. Bravo!
Sword of Spirit said:How would this be distinguished as CN behavior rather than CE behavior?
So I've never really understood the slaad.
MM descriptions of them seem dominated by their weird, overly complex body-horrorish reproduction. Which is cool and all, but I'm wondering how to use them in an adventure, and what they act like in character. What motivates them?
What do they act like (insane and bizarre, or more like a force of nature/raw chaos?).
I think it's interesting that "standard" slaad are chaotic neutral, while the more powerful gray slaad and death slaad are chaotic evil.
I also vaguely remember a section from a 4e splatbook describing a "social" encounter with a slaad, and that the slaad would basically be insane and hard to follow in its logic, saying things like "the tongue behind your tongue lies" and generally being not responsive to persuasion, but pretty responsive to intimidation. I'm wondering if there's more examples of this, and basically how to roleplay a slaad generally.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.