I'm playing in a one-shot adventure on Saturday in the Iron Kingdoms setting. Since I've only looked through the books briefly at my FLGS, I don't have a whole lot of knowledge about the IK. Here's my situation:
We're playing in the northern region where the winter elves (I think they're called Nyss) live. One of the PCs is a Nyss ranger and the other is probably going to play a Trollkin sorcerer. I told my friend who invited me that I'd make 2 characters and the DM could pick the one he thought most appropriate or leave the decision to me.
For one character, I'd like to make a Dwarven Paladin. The idea of a rifle toting, fur-hat wearing bringer of justice seems like a fun thing to me. For the other, I'd probably make something from the Nyss since we're adventuring in their homeland, and my friend suggested playing a Druid. My PCs are supposed to be 12th level and I can give them equipment up to 60% of the standard gp listing in the DMG.
What changes in the races and classes should I be aware of?
All suggestions and recommendations are welcome. Thanks in advance.
We're playing in the northern region where the winter elves (I think they're called Nyss) live. One of the PCs is a Nyss ranger and the other is probably going to play a Trollkin sorcerer. I told my friend who invited me that I'd make 2 characters and the DM could pick the one he thought most appropriate or leave the decision to me.
For one character, I'd like to make a Dwarven Paladin. The idea of a rifle toting, fur-hat wearing bringer of justice seems like a fun thing to me. For the other, I'd probably make something from the Nyss since we're adventuring in their homeland, and my friend suggested playing a Druid. My PCs are supposed to be 12th level and I can give them equipment up to 60% of the standard gp listing in the DMG.
What changes in the races and classes should I be aware of?
All suggestions and recommendations are welcome. Thanks in advance.