BOZ
Creature Cataloguer
The party badass is a 3.0 Tempest with 14 total class levels (making him the highest level member of the party - he has simply survived a lot longer than everyone else).
This guy gets by on having a lot of attacks per round with his scimitar, which through feats and a keen weapon etc. has a ridiculously high crit range. Usually, combat is a cakewalk for him and he can take down boss villans in a couple of rounds. For example, in the last session he killed a raging hill giant with 8 levels of barbarian IN ONE ROUND BY HIMSELF. lucky @$&($#@*!
I decided to test him last night. The party fought a group of 15 hill giant skeletons. He wanted nothing to do with them, what with their damage reduction and immunity to critical hits. Though he moves very quickly, he took his time getting to the combat (he was off dispatching a living hill giant elsewhere). It wasn't until the party discovered the cleric controlling the skeletons that he was interested in taking any action.
The party is about to enter the Steading of the Hill Giant chief. SO, what I need are ideas to minimize the damage this guy can do, which is considerable. I need creatures and classes and whatever that would be appropriate to that environment. Armor of heavy fortification comes to mind. More skeletons mixed in with the giants should be fun. Ideas?
This guy gets by on having a lot of attacks per round with his scimitar, which through feats and a keen weapon etc. has a ridiculously high crit range. Usually, combat is a cakewalk for him and he can take down boss villans in a couple of rounds. For example, in the last session he killed a raging hill giant with 8 levels of barbarian IN ONE ROUND BY HIMSELF. lucky @$&($#@*!
I decided to test him last night. The party fought a group of 15 hill giant skeletons. He wanted nothing to do with them, what with their damage reduction and immunity to critical hits. Though he moves very quickly, he took his time getting to the combat (he was off dispatching a living hill giant elsewhere). It wasn't until the party discovered the cleric controlling the skeletons that he was interested in taking any action.
The party is about to enter the Steading of the Hill Giant chief. SO, what I need are ideas to minimize the damage this guy can do, which is considerable. I need creatures and classes and whatever that would be appropriate to that environment. Armor of heavy fortification comes to mind. More skeletons mixed in with the giants should be fun. Ideas?
