I don't remember Edge, or any other luck-type stat, in 2E. Do you know when they added it? Because that seems like a pretty significant genre shift, to suddenly introduce a plot armor stat. Back in 2E, the mundane person simply had no chance against a street samurai, and that seemed like an important part of the setting.
I think Edge came up in 5e. And I don't think of it so much of a genre shift as realizing that their mechanics rather cut out large portions of the genre - the typical cyberpunk story has a fairly mundane character along as a viewpoint, after all.
Squirrel Girl defeated Galactus on screen, and it was satisfying. You might be thinking of her defeat over Thanos.
You ever notice how many of the Marvel biggest bads are... mostly purple?
For example, they describe why giant bugs can't exist due to square-cube law, and then make explicit exceptions for Pym particles and cosmic radiation.
I laud them for noting the actual sicnece, but... really, dude, this is still the Marvel universe. Iron Man gets to fly around all day without refueling, while everyone else has to put gas in the tanks of their cars. Don't try to tell me there's any consistency or sense to it in the long run.
Also, in the story where she defeats Galactus, she equates dietary calories to life energy for Galactus, which is pretty much nonsense, because if "energy you can get from oxidation" is Galactus' "life energy", then any and every gas giant would be a better target than a planet with lots of life on it.
So much for consistency

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