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HELP! Rogue/Ranger Tiefling too powerful?!


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Camarath said:
Rangers do not get good will saves. The classes with good will saves are Bard, Cleric, Druid, Monk, Sorcerer, and Wizard. In 3.5 the ranger will get good fortitude and reflex saves and a poor will save (I think this is the case, I am not certain on this point).

Exactly correct. Regardless of which rules sets you use, neither rangers nor rogues nor fighters have good Will saves.

This is a really complicated character. He says he's been playing for many years and had many different characters, and this is his most complex one. Oh, lucky me.

It could be a lot more complicated. If he's been playing for many years, then given all the other things he's told you (saves, feats, etc, etc) he's either absolutely horrible with the rules, or he's trying to take advantage of you. In either case, I'd put his characters and actions under a microscope for a while, and not take anything he presents at face value until it's checked with a rulebook.
 
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Okay, this might be a hardline approach, more hardline than what other people are suggesting, but here it is:

He didn't know about Ambi/Two-Weaponing rules

He got his Armor Class wrong

He screwed up multiple feat pre-requisites

He's giving himself the feats of the Tiefling character in the Monster Manual as though they were bonus feats.

He doesn't understand how to read a Save chart, or he's screwing up and using the Monte Ranger or something.

Am I the only one who thinks that letting someone with this shoddy a grasp of the rules run a character this complex is a lousy idea? Frankly, "being nice to him" when he's already far more powerful than the party's dwarven fighter because he either cheated or screwed up horrifically multiple times in his favor strikes me as dumb. Not saying that YOU'RE dumb, just that he seems to be milking this game for all that he is worth.

Playing a non-standard PHB character is NOT a right. It is an earned privilege. If you can't get your AC correct at 6th level, just using armor and a shield and feats, you DO NOT have the right to play a lizard-man or weretiger or Imp or other character with potentially game-breaking abilities.

Maybe that's an unpopular stance. Maybe I'm a closeminded jerk. But for crying out loud -- anybody want to take bets on whether or not this guy knows that you only get half of your normal strength bonus to damage when attacking with your off hand?

This guy needs to play a straight-classed elven ranger for awhile. He can still be cool and stylish, but he needs to be cool and stylish according to the core rules until he has demonstrated an ability to NOT screw the rest of the party over by unintentionally cheating in his own favor.
 

Olgar Shiverstone said:


As you were; it's listed under Tiefling, not under the feat itself. Same effect in the end.

If you place in Faerun and your DM doesn't let you choose another region, that's true.
 

I'm not counting those regional prerequisites, since we don't even play in FR at all, but my own "homebrewed" world. I know, then one would argue, why pull things out of a book that describes a world different than yours? While it is true that I may find some problems with some of the things in there, since Faerun is different than the world I've created, there are some neat ideas in there. Again, on a case-by-case basis. :)
 


Hey, Blasphemonkey, one more thing:

Make sure that you nail down how his character got built:

If he took Rogue levels first, then he couldn't have Weapon Finesse at first level, and his first-level Maxed-HD is 6 hit points.

If he took Ranger or Fighter levels first, then he should only have gotten (2+Int) or (4+Int) x4 at first level.

If he's doing everything else wrong, I would not be surprised to see that he gave himself a Rangers first-level hit points and BAB along with a Rogues first-level number of skills.
 

Thanks Takyris, we played yesterday and he said it would be simpler to just reroll his HP in order. I still happen to have the scrap of where I wrote the totals. Rogue1: Max 6 + Con 2 = 8. Rogue2: 1 (ouch) + Con 2 = 3. Rogue3: 6 + Con 2 = 8. Ranger1: 8 + Con 2 = 10. Fighter1: 6 + Con 2 = 8. Added up: 37 HP (which is 10 less than what he originally had, I think).

As for what you said in another post:

takyris said:
He's giving himself the feats of the Tiefling character in the Monster Manual as though they were bonus feats.

He did in fact give himself Weapon Finesse as a bonus feat, as well as having Dodge. I made him choose between the two, and he chose to keep WF and drop Dodge.
 
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Camarath said:
In 3.5 the ranger will get good fortitude and reflex saves and a poor will save (I think this is the case, I am not certain on this point).

You are indeed correct, sir. Rangers in 3.5 have good Fortitude and Reflex saves.
 

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