holomachamp
First Post
In my campaign of 8 players, challenging them in a battle has gotten difficult. either i underestimate and they blow through it or i over estimate and they get decimated. the CR concept does not work (probably because we have several powergamers in the group) anyways here is the group of eight
1 14th lvl red wizard enchanter ( who can also effect undead with enchantment)
2.) 14th lvl barbarian/tempest totally munchinized
3.)13th lvl fighter/shadow dancer/ninja with shurikens powergamed
4.) 11 lvl drow arcane archer
5.) 13th lvl psion
6.) 13th lvl cleric
7.)12th lvl druid (doesn't use spells always wildshapes
8.)13 lvl rouge/chosen of lloth
the problem is really with the first three, the wiz's DCs are insane(30+), the barbarian mows through almost anything(90+ damage a round), and the ninja can hide in plain sight and is almost undetectable.
i tossed a party of 6 average npc's of thier lvl against them and they hardly broke a sweat. to neutralize the wiz i can string a bunch of battles together, but the other 7 just fill in.
1 14th lvl red wizard enchanter ( who can also effect undead with enchantment)
2.) 14th lvl barbarian/tempest totally munchinized
3.)13th lvl fighter/shadow dancer/ninja with shurikens powergamed
4.) 11 lvl drow arcane archer
5.) 13th lvl psion
6.) 13th lvl cleric
7.)12th lvl druid (doesn't use spells always wildshapes
8.)13 lvl rouge/chosen of lloth
the problem is really with the first three, the wiz's DCs are insane(30+), the barbarian mows through almost anything(90+ damage a round), and the ninja can hide in plain sight and is almost undetectable.
i tossed a party of 6 average npc's of thier lvl against them and they hardly broke a sweat. to neutralize the wiz i can string a bunch of battles together, but the other 7 just fill in.