Hello, I'm new around here but I thought this place looked like a good place for advice.
It looks like our group might be moving to D&D 3.5 for our next campaign and I was hoping to use a character I had previously made but remade from Lv1 (Was made at 16th lvl)
My main concern is deciding the most logical progression for the feats from lvl to lvl as the program I use doesn't do that. Here are the feats I have selected on the Lv16 version (Human Fighter):
Regional feat from PGtoFR
Dreadful Wrath
Others:
Combat Reflexes
Death Blow
Greater Weapon Focus(Scythe)
Improved Critical(Scythe)
Improved Trip
Monkey Grip
Cleave
Combat Expertise
Great Cleave
Greater weapon Specialization (Scythe)
Improved Buckler Defense
Improved Initiative
Power Attack
Weapon Focus(Scythe)
Weapon Specialization (Scythe)
I'm also open to suggestions for replacement feats here or there. The books I have available are:
Arms & Equipment Guide
City of Splendors:Waterdeep
Complete Adventurer
Complete Arcane
Complete Divine
Complete Warrior
Draconomicon
DMG
Expanded Psionics Handbook
Magic of Faerun
MM
Player's Guide to Forgotten Realms
PHB
Races of Destiny
Races of Faerun
Savage Species
Shining South
Some of the books may technically not be 3.5 but for the most part all are used with 3.5 rules as best as possible. As I said I'm open to a few minor replacements for optimization though it may not be as essential as flavor. This could include an alternate class to level in 1 or 2 lvls if it is worth more than the feats I might lose. Also where to go from here if I reach Lv16 again would help.
It looks like our group might be moving to D&D 3.5 for our next campaign and I was hoping to use a character I had previously made but remade from Lv1 (Was made at 16th lvl)
My main concern is deciding the most logical progression for the feats from lvl to lvl as the program I use doesn't do that. Here are the feats I have selected on the Lv16 version (Human Fighter):
Regional feat from PGtoFR
Dreadful Wrath
Others:
Combat Reflexes
Death Blow
Greater Weapon Focus(Scythe)
Improved Critical(Scythe)
Improved Trip
Monkey Grip
Cleave
Combat Expertise
Great Cleave
Greater weapon Specialization (Scythe)
Improved Buckler Defense
Improved Initiative
Power Attack
Weapon Focus(Scythe)
Weapon Specialization (Scythe)
I'm also open to suggestions for replacement feats here or there. The books I have available are:
Arms & Equipment Guide
City of Splendors:Waterdeep
Complete Adventurer
Complete Arcane
Complete Divine
Complete Warrior
Draconomicon
DMG
Expanded Psionics Handbook
Magic of Faerun
MM
Player's Guide to Forgotten Realms
PHB
Races of Destiny
Races of Faerun
Savage Species
Shining South
Some of the books may technically not be 3.5 but for the most part all are used with 3.5 rules as best as possible. As I said I'm open to a few minor replacements for optimization though it may not be as essential as flavor. This could include an alternate class to level in 1 or 2 lvls if it is worth more than the feats I might lose. Also where to go from here if I reach Lv16 again would help.