the Jester
Legend
Hmm, having trouble with this- suggestions?
COMBINED DWEOMER [General]
You can give up one or more spell slots from your sorcerer spells available to improve the power of your wizard spells and vice-versa.
Prerequisites: Arcane Mastery, Arcane Synergy, Heighten Spell, able to cast 3rd-level arcane spells as a wizard or sorcerer and 2nd-level arcane spells as the other
Benefit: By giving up one of your highest-level spell slots as a wizard and as a sorcerer, you gain access to a spell two levels higher than the higher level spell given up as a spell of that class. This spell slot may only be used to prepare or cast a spell whose level has been raised with metamagic feats, but it is automatically considered heightened as well.
Special: If you have the Spontaneous Metamagic Mastery feat, the heightening applied to a Combined Dweomer does not count as a metamagic feat for purposes of increasing the casting time.
COMBINED DWEOMER [General]
You can give up one or more spell slots from your sorcerer spells available to improve the power of your wizard spells and vice-versa.
Prerequisites: Arcane Mastery, Arcane Synergy, Heighten Spell, able to cast 3rd-level arcane spells as a wizard or sorcerer and 2nd-level arcane spells as the other
Benefit: By giving up one of your highest-level spell slots as a wizard and as a sorcerer, you gain access to a spell two levels higher than the higher level spell given up as a spell of that class. This spell slot may only be used to prepare or cast a spell whose level has been raised with metamagic feats, but it is automatically considered heightened as well.
Special: If you have the Spontaneous Metamagic Mastery feat, the heightening applied to a Combined Dweomer does not count as a metamagic feat for purposes of increasing the casting time.
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