A poster on another forum had a good comment--that The Drop Rule should have a range component.
We're thinking a maximum of 15 feet from the target.
I'm also thinking of a simpler tweak. Throw out all the other stuff in the OP, and replace it with these three descriptions of the rule:
1. To have the drop on someone, the attacking character must be within 15 feet of the target when using a ranged weapon.
2. The Drop is only possible when the target is caught flat-footed (as with a guard following a prisoner with a cocked crossbow or a theif that has snuck up on a guard from behind, placing a blade under the guard's chin.)
3. Attack and Damage are carried out normally, but ANY damage cause on the target from the first attack only is considered Massive Damage, and the standard Fort check is made to avoid death.
That seems like a better rule better suited to the job it is supposed to do.
The problem with the Helpless Defender rule (not the CdG) is that all it does is give you an automatic hit.
In D&D terms, a dagger to the throat, even with an automatic hit, is not that scary starting at Level 2! 1d4 + STR mod damage.
You know you'll survive it.
I'm trying to take that certainty out of the equation.
Man, what are you missing here.. a CdG can be used against *ANY* helpless defender that is susceptible to crits and this applies to "anyone at your mercy".
If you have a dagger to their throat and are a hairs breadth from slicing it it's a fair bet to say they're at your mercy.
So why the hell we need anything else is something *I* am not grasping.
So why the hell we need anything else is something *I* am not grasping.
On the other hand you can stab someone with a dagger 10 times and he could still survive - so maybe you should just get rid of the HP system?
The problem with the Helpless Defender rule (not the CdG) is that all it does is give you an automatic hit.
In D&D terms, a dagger to the throat, even with an automatic hit, is not that scary starting at Level 2! 1d4 + STR mod damage.
You know you'll survive it.
I'm trying to take that certainty out of the equation.
Man, what are you missing here.. a CdG can be used against *ANY* helpless defender that is susceptible to crits and this applies to "anyone at your mercy".
If you have a dagger to their throat and are a hairs breadth from slicing it it's a fair bet to say they're at your mercy.
So why the hell we need anything else is something *I* am not grasping.


(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.