Heroes, Inc.: Aftermath

DM_Matt said:
FYI: You really should look into the offensive spells in the BOED...and increasing Barnak's str to be able to better use them. BOED blasts are a cut above PHB blasts, esp stuff like Storm of Shards, Hammer of Rightiousness, and Diamond Spray....and purify is mighty, esp on the hammer, which starts at 1d8/L to evil outsiders and undead, and thus goes up to 2d6/L...against the right targets, its disintegrate without an attack roll, more damage on a successful save, and a couple levels lower. And with empower, its even scarier.

OCC: thanks for the heads up. To tell you the truth, it's been ages since I looked at that BOED spell list...
 

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After being healed by Timrin, Dyria manages to strike before the demon, her whip dividing into a number of strands, crackling with energy. They wrap around the blade, but she is unable to disarm him. It is an extension of his form. He nonetheless takes damage asthe energy whip tears into the blade and, acting on their own, whip around to strike his body as well. (I presume she finishes her full attack). She continues lacign into him, cutting his thigh and then whipping all the whip's new tails streight into his chest (crit...totaly dmg 144...the whip v hi has an extra +10 enh bonus and an extra 4d6 dmg). She goes after him a couple more times, but he parries those, batting the last one right back at her (36dmg)as he surges forward, and he drives his blade through her chest (126dmg, hp --> -18 ...you guys can still beat him though, esp if you fix her up.)
 

Dyria looked down at the blade embedded through her armor and in her chest. "I had envisioned this turning out somewhat differently," she said, shock and adrenaline keeping her calm, before she slid off the blade, onto the ground and into the blissful realms of unconsciousness.
 

Timrin screams, "NOOOOOOOOOOOO!!!!!"He activates his boots of speed and rushes to Dyria's fallen form [move action]. Touching her he channels the rest of his divine gift [std action - lay on hands for 46 more hp] and stands protectively over her prone form [2nd move action from haste].

"BANAK, A WALL, CONCEALMENT, OR SUMMONED DISTRACTION!!! ALETHIA, SAVE HER!!!"

Mentally he says to Naverone...
[sblock]"Perhaps I'll see you in Celestia?", conveying in no uncertain terms he is prepared to die.[/sblock]
 
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frostrune said:
Timrin screams, "NOOOOOOOOOOOO!!!!!"He activates his boots of speed and rushes to stand protectively over her [Full defense action + boots of speed = AC 42, 90 hp remaining]

"BANAK, A WALL, CONCEALMENT, OR SUMMONED DISTRACTION!!! ALETHIA, SAVE HER!!!"

You realize that the legends say that without the Banesword negating his powers, he can never actually miss an attack, or be damaged by a weapon, right?
 

DM_Matt said:
You realize that the legends say that without the Banesword negating his powers, he can never actually miss an attack, or be damaged by a weapon, right?


OOC: I understood he could not be harmed. I guess I missed the part about him 'not missing an attack'. Regardless I am probably going to die.

I will revise my actions in the above post. He will most likely get an AO.
 

Alethia clicks her boots together (activating haste) and dives into the fray, body glowing so brightly that it is nearly impossible to make out her form. She shouts something in celestial, a plea ripped from her soul to heal Dyria.


The demon snarls back to Timrin.Not in this lifetime paladin, not if I have anything to say about it. and you can tell he means to do anything and everything in his power to prevent the twice damned from winning. If any could see through to their souls, in that moment, you could not tell when Naverone ended and Alethia began and they were of a single mind on the subject of the twice damned's defeat and the saving of their comrades.


ooc:
Casting cure critical wounds. If she has too, she'll burn through all of her fourth level spells to heal Dyria and if that doesn't work, Naverone himself might take a supernatural hand if he can. Alethia does have two attacks per round. So first attack, she healed herself, second she's burning the flame to heal Dyria.
 
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Barnak will cast summon monster VI behind the immortal.

Murdoch will use his rod of metamagic quicken, use the flee the scene invocation to appear right next to dyria (out on the immortal's reach), and either pour his potion of cure moderate wounds down Dyria's mouth (if Athelia can't reach her first), or blast the ogre/immortal with an empowered purified eldrich blast.
 

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