Heroes, Inc. Day 3+, Voyage to Sarkon

You manage to stabilize three and wake up two more in addition to the one alreadt awake. Two others die of their wounds. The elementals are summoned. The pirates are a round away, though you are mostly faster.

Kiran hastes as commanded, but clearly in not happy about it. Fortunately for you, she is used to following orders.
 

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"Selune's blessing on you, cousin." she told Timrin. "May her light shine on us all this day," she added, keeping a sharp eye out as the paladin began hustling them out. She takes rear guard, obliterating the trail to the best of her ability as quickly as possible.
 

The plan works. Fin and Shando and the elementals make good decoys, allowing the others to get away as the pirates disperse and run around confused. Everyone meets up at the druid circile. The first thing that you notice is that the fronts of the pillars have been blown off.

Kiran notes: "Look at these burnt lines on the ground, and these deeper gouges at regualar intervals in the rock. It looks like they actually cut holes in the face of the rock, packed them with explosives of some sort, then brought all the fuses together to burn out from one place. The long, shallow cuts would explod outward and blow off whatever was written on them...mabe protective magic, maybe information that they did not want us getting. It was very well done. Quite impressive. I suppose that would make sense that on a ship with that many cannons, though, they would have people capable of this kind of job."
 

Crimson (Psion) AC:26 HPs: 99 PPs: 181

"Don't suppose some cleric has a 'Make Whole' here?" Crimson asked.
 

Aerial scouting indicates a large force of about fifty pirates traveling along the beach and moving towards your side of the island. The other group of 27 is still apparently looking around inside.
 

"Now would be a good time to find someplace to hole up, preferably up in the hills, away from the camp." Alethia supplied, actually relishing a return to her old profesion...
 

DM_Matt said:
Aerial scouting indicates a large force of about fifty pirates traveling along the beach and moving towards your side of the island. The other group of 27 is still apparently looking around inside.

After Murdoch's latest report, a thought comes to Timrin...

"Maggie - how many pirates did you think crewed that ship? If nearly four score are currently out scouring the island, the numbers left guarding their camp and the ship could be significantly weakened."
 

frostrune said:
After Murdoch's latest report, a thought comes to Timrin...

"Maggie - how many pirates did you think crewed that ship? If nearly four score are currently out scouring the island, the numbers left guarding their camp and the ship could be significantly weakened."

"200. We dealt with 10, there are 27 in one group, and about 50 in another, so that leaves 113 still by the ship."
 

DM_Matt said:
"200. We dealt with 10, there are 27 in one group, and about 50 in another, so that leaves 113 still by the ship."

"Hmmm there seems to be a problem with those numbers. Our foes may need to go get some reinforcements." Shando says with a smile in his eyes.

Hawkeye
 

"I'm actually starting to think that it may be worth while to take care of the fifty pirates, then go for the remainig group of 27" Murdoch says. "The slaves have been freed, and we can leave them behind to hide. We could even send THEM up a rope trick or two, so we're sure they're safe. If we keep the pirates, clustered, we can thin them out with area magicks..."
 

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