Heroes, Inc. Day 3+, Voyage to Sarkon


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Hypersmurf said:
"And whether the good Commander would claw your eyes out," Fin murmurs.

Maggie crosses her arms and pouts. "There are perfectly good reasons not to pass up a chance at the many breakthroughs that can come from figuring out how that works and repurposing its components beyond my desire for a new toy. Although (smiles,unable to contain excitement), I must say that I AM looking forward to taking it apart."



frostrune said:
Timrin smiles one of those half-smiles/ half-smirks as he contiues to attend to Maggie and Alethia.

Dyria unfortunately speaks the dire truth but Maggie's inane giggles and complaints make him want to laugh. "Ahhh.. adventuring", he thinks to himself, "How else could you have a good laugh while beat-up and soaking wet on a hard cave floor."

(Replace "adventuring" with "truth drugs" and you get an accurate statement.
 
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"Personally I say sink it. No telling what sort of nastiness in the form of booby-traps Rianna installed in that thing." she grinned at Maggie. "Sometimes, tis best to err on the side of caution. Especially when you're dealing with Enyries." she looked sober and serious. "We'll have to make sure that they are no innocents on board before we do."


Being good is a major migraine sometimes. the voice groused.

Aye. But it beats the alternative. And the good guys generally don't have to worry about their companions sticking a shiv into them at the least opportunity. she told it.

Unless they're charmed, the voice retorted good naturedly, relieved that she was back to her normal self. Or as normal as she ever got.
 
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Fin unobtrusively guides Crimson aside as the others converse with Maggie and Alethia.

"Held captive by witches and interrogated," he states quietly. "Do you have some way of telling if they remain under any sort of influence, or if we're being watched? I don't know if the Commander's anti-detection measures are still in effect, and in case the two of them have been 'tampered with', I don't want to just ask her..."
 

Crimson (Psion) AC:26 HPs: 99 PPs: 113

Fin said:
"Held captive by witches and interrogated," he states quietly. "Do you have some way of telling if they remain under any sort of influence, or if we're being watched? I don't know if the Commander's anti-detection measures are still in effect, and in case the two of them have been 'tampered with', I don't want to just ask her..."
"Well, Fin," Crimson replied, pulling a slender crystal rod from her sleeve. "I can detect for magic on them, and if I find something, we can try to remove it. Aura Alteration is useful for just such an occasion. Unfortunately, I used the last of my stones of that power in that enchantress case a month or so back."

"I could repeatly beat down any magics with a powerful dispelling or two, but that would remove anything that they currently have active. Or, I could dominate either or both of them, and root around inside their minds, looking around to see if anyone is or has been in there,"
Crimson finished. Crimson's eyes flashed red for a moment as she activated the dorje she was holding and discreetly turned to gaze in the duo's area as she continued to talk with Fin.

Crimson scanned the surrounding area for a scry sensor and they quietly talked.
 

Keia said:
"Well, Fin," Crimson replied, pulling a slender crystal rod from her sleeve. "I can detect for magic on them, and if I find something, we can try to remove it. Aura Alteration is useful for just such an occasion. Unfortunately, I used the last of my stones of that power in that enchantress case a month or so back."

"I could repeatly beat down any magics with a powerful dispelling or two, but that would remove anything that they currently have active. Or, I could dominate either or both of them, and root around inside their minds, looking around to see if anyone is or has been in there,"
Crimson finished. Crimson's eyes flashed red for a moment as she activated the dorje she was holding and discreetly turned to gaze in the duo's area as she continued to talk with Fin.

Crimson scanned the surrounding area for a scry sensor and they quietly talked.


Crimson does not find any scry sensors or unusual magical auras. Most look exactly like spells you would expect to see on them.
 

Meanwhile, Maggie responds to Alethia:

"Rianna and her crew live on that ship. They come and go all the time. They bring slaves on and off. They wouldnt put traps there that would impede the crew from running to and fro during battle, and traps that are species or value-system based are very expensive and could easily destroy valuable slaves or, uh, livestock. Very few crewmembers survive. As long as we can get onto the ship, past the cannons and spell engines, we should be able to defeat them. Riana and the matal man are pretty scary, but they will have few defenders. With so few crewmen, they will be spread out and busy working on sailing the ship. This is a winnable battle as long as we can get there. Unfortuantely, they are able to block scrying and teleportation. I can teleport myself and four of you into the air above the ship, but you will all need means of getting down safely since the block extends about 200 feet from the center of the ship. The others will need to get in some other way. I know Murdoch can fly and become invisible, so he should be able to get there pretty eaily. Murdoch, I suggest you fly just above the water level to better sneak up on them. Hmm, on second thought, is anyone good at moving underwater?"
 

"I've a couple potions of fly and waterbreathing but I'm by no means 'good' at moving underwater."

An idea strikes him and he looks to Fin, "Do you have elementals or underwater friends that could us aid us in getting to the ship quickly, and preferably undetected?"

"I'm thinking perhaps a two prong attack: One group moves across or under the waves via help from Fin and his allies and a second group teleports in and drops on them. The group moving across the water will most likely be spotted and while the defenders focus on them, the second group drops in on them and disrupts their defenses until the water borne group arrives."
 

DM_Matt said:
Meanwhile, Maggie responds to Alethia:
Murdoch, I suggest you fly just above the water level to better sneak up on them. Hmm, on second thought, is anyone good at moving underwater?"


"This is not a problem, but I wouldn't want to get there alone. If you teleport four, and the rest of us get there by other means, attacking from all sides, we could suprise them. I will hold off using my acid attacks, so we can recuperate the vessel. However, if things turn sour, I'll blast a hole and sink the ship."
 

Alethia looked thoughtful. "Maggie? Can you cast that long-lasting flight spell again?" she asked. "That would be incredibly useful." she pondered. "I also can prepare the celestial brilliance spell for either myself or one of you, whichever we think is going to be able to best use it. I also have prepared a dismissal spell, but I'm not sure that it would work on Rianna."

She looked sober and grim. "I can either be with the group that flies high and offer cover support or with the ones who sneak in via the flying in low to the waves." she smiled wryly. "I need more arrows though. Lots more."

OOC:
Would it be possible to send a message to our ship for more arrows? or can we scavange the demon's camp for some?
 
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