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Heroes, Inc - Heroic Mercs in FR OOC Thread

Another 2 questions DM_Matt:

1) Is a drow allowed?

2) are you allowing the ECL buydown from Unearthed Arcana?

Sorry for all the questions. Just working on a concept that seems to be in flux!

Keia
 

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Keia said:
Another 2 questions DM_Matt:

1) Is a drow allowed?

2) are you allowing the ECL buydown from Unearthed Arcana?

Sorry for all the questions. Just working on a concept that seems to be in flux!

Keia

No Dr(izz)ow please. Unless you can come up with something really impressive. People are inclined to hate and discriminate against drow, and that WILL be an issue. That and good drow tend to gravitate towards cliches.

Yes, ECL buydown is in effect.
 

I went ahead and took Great Cleave. That, plus Sweeping Strike, means I will be a goblin horde killing machine ;) Almost makes me want to have a reach weapon....or I could just become large through Expansion. :D Yeah, I'm psyched.

I also decided to ditch my full plate in favor of going the completely unarmored route. With Inertial Armor, I'll have an AC in the high 20s. So picture Conan, except smarter, and without that stupid accent.

So, Matt, we're supposed to already know each other? :\ How many of us are there, 10? Are you planning on this campaign to be more RP heavy, or combat heavy? Because getting good roleplaying connections between all of us could take some time. If it's possible in your DM's Grand Plan (tm), could we -not- be familiar with each other already? It just seems to lend itself to more fun roleplay. Mayhaps we could all know -of- each other, since we've all worked in the same company for some time, but never talked much? Or we could be new recruits. ::shrug::

Who owns this company, anyway?
 

DM_Matt said:
No Dr(izz)ow please. Unless you can come up with something really impressive. People are inclined to hate and discriminate against drow, and that WILL be an issue. That and good drow tend to gravitate towards cliches.

I was going with a female drow that abhorred physical contact (phobia about it from her time in the dark). She developed psionic powers naturally, but she was outcast . . . left for dead because they thought she was a flayer spy. Not before they tortured her a long while for information.

Otherwise, I'll probably just go with the Elan. I've got a lot of it built that way already. The drow story just popped into my head.

Keia
 

Eltern said:
I went ahead and took Great Cleave. That, plus Sweeping Strike, means I will be a goblin horde killing machine ;) Almost makes me want to have a reach weapon....or I could just become large through Expansion. :D Yeah, I'm psyched.

I also decided to ditch my full plate in favor of going the completely unarmored route. With Inertial Armor, I'll have an AC in the high 20s. So picture Conan, except smarter, and without that stupid accent.

So, Matt, we're supposed to already know each other? :\ How many of us are there, 10? Are you planning on this campaign to be more RP heavy, or combat heavy? Because getting good roleplaying connections between all of us could take some time. If it's possible in your DM's Grand Plan (tm), could we -not- be familiar with each other already? It just seems to lend itself to more fun roleplay. Mayhaps we could all know -of- each other, since we've all worked in the same company for some time, but never talked much? Or we could be new recruits. ::shrug::

Who owns this company, anyway?


1. BTW, your combat-maneuver-based guy ought to look into Hold the Line and/or Defensive Throw (Which btw is once-round, no declared target necessary IMC because dodge is vs everyone to save bookeeping). Not sure as alternatives to what, but those are pretty awesome for the special move types, esp since you've bought thier prereqs already.

2. Well, I wanted to get going with the real plot as soon as possible, so we will have to either decide beforehand matters of how they get along, or just develop it as we go. I know 8 PCs and a cohort is a lot, but we'll see how it goes. IME PBPs have a level of attrition so its best to start pretty big.
 

Keia said:
I was going with a female drow that abhorred physical contact (phobia about it from her time in the dark). She developed psionic powers naturally, but she was outcast . . . left for dead because they thought she was a flayer spy. Not before they tortured her a long while for information.

Otherwise, I'll probably just go with the Elan. I've got a lot of it built that way already. The drow story just popped into my head.

Keia

That drow thing is pretty dark. The premise kind of assumes that these are heroes that people can at least to an extent properly identify with.
 


DM_Matt said:
1. BTW, your combat-maneuver-based guy ought to look into Hold the Line and/or Defensive Throw (Which btw is once-round, no declared target necessary IMC because dodge is vs everyone to save bookeeping). Not sure as alternatives to what, but those are pretty awesome for the special move types, esp since you've bought thier prereqs already.

I actually meant to have Defensive Throw, not Strike. Fixed it.

DM_Matt said:
2. Well, I wanted to get going with the real plot as soon as possible, so we will have to either decide beforehand matters of how they get along, or just develop it as we go. I know 8 PCs and a cohort is a lot, but we'll see how it goes. IME PBPs have a level of attrition so its best to start pretty big.

I'm an RP-focused player myself, as opposed to combat-focused. Maybe I'm in the wrong group for that sort of thing (Hope not), but I'm going to write my vote down for "develop it as we go." That way we get more character interaction and whatnot. Also, this means that if Character A drops out after a week, we haven't wasted oodles of time pregame thinking up relationships with that character, and then contriving reasons for why we don't care about his character anymore after he leaves.

Of course, I may be in the minority here. What do the rest of you think?
 

Character nuts and bolts are in the R/G. Background yet to come but is expected to be pretty bland - I drained myself on the drow idea (just got to remember to save it for another game!).

Still need to spent money and the sort. I may power some powerstones of incarnate - to get some permanent powers up.

Keia
 

Eltern said:
I actually meant to have Defensive Throw, not Strike. Fixed it.


I'm an RP-focused player myself, as opposed to combat-focused. Maybe I'm in the wrong group for that sort of thing (Hope not), but I'm going to write my vote down for "develop it as we go." That way we get more character interaction and whatnot. Also, this means that if Character A drops out after a week, we haven't wasted oodles of time pregame thinking up relationships with that character, and then contriving reasons for why we don't care about his character anymore after he leaves.

Of course, I may be in the minority here. What do the rest of you think?

UPDATE: Although you'd all know each other (kind of inherent in the "partners in a mercenary co." premise), it could increase interaction at least among some sets of characters for them to be in 2-3 different places as game start. More later.
 

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