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Heroes of Highdale OOC

That's kind of a relief, actually. I was planning on going fairly heavy on buffs and utility...and was a little worried I might not pack enough firepower. Now I can relax a bit. Hurrah!
 

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The first thing I'll "rip apart" is that you don't have your classes listed. :) It just says Fighter 3, so I'm not sure what exact class mix you used.

Also I think you might be a bit over on stat costs. Did you pay for a 12 Str (being a halfling)? Looks like you bought:

18 dex (16 points)
16 Int (10 points)
12 Str (4 points)
12 Con (4 points)
10 Wis (2 points)
10 Cha (2 points)

which is 38 points. Or am I missing something?
 

Shayuri said:
That's kind of a relief, actually. I was planning on going fairly heavy on buffs and utility...and was a little worried I might not pack enough firepower. Now I can relax a bit. Hurrah!
Yeah, Lord Raven's character Lucas brings the BLAM I think. :)
 

Bloodweaver1 said:
Here is what I got so far.
I need someone to look it over and rip it apart.

M'kay. Qs

1) How did you get only 29hps? Not sure how we are doing hps in this game, but that seems way too low
 
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I didn't specify HPs in my recent posts. Max at first level, average thereafter (so if you're a rogue, it's 3 at 2nd level, 4 at 3rd level, etc.) Plus CON modifier, of course. So I believe Blasco should have 60 HP barring toughness or anything.

Bloodweaver, Blasco is looking pretty good. I haven't reviewed reviewed your equipment yet. If everything came out of the core books/SRD we're probably fine but I'll take a look and let you know. Go ahead and post him in the Rogues Gallery thread and you can finish him up there:

http://www.enworld.org/showthread.php?t=146978

As an 11th level character he's obviously been around for a while, but give some thought to his origins and background. The one question you need to answer is why he would be in a (large) town in the foothills of rugged mountains, pretty far from the beaten path. He could be a native of the town (since there are some halflings here). The kingdom is called Osserik and is about as vanilla D&D as you can get, though the prevalence of magic is a bit lower than the book standard. If you want more info on the world it's available on my website: http://www.enworld.org/showthread.php?t=146978

By the way, Fenris, I have overlooked the dervish/skirmish combo (even thought it's not relevant any more) and I don't think I like it. It's not actually the combination I don't like, it's the dervish class. I think I may have found my second banned prestige class (to go with Frenzied Berserker). :)
 

I was looking through Complete mage and they had several really neat feats and items for warlocks

itme wise they had a rod you can buy that allows access to eldritch blast invocation enhancements (shape or essennce) least, lesser, greater and dark 5/day for 4,16,36 and 64k gp each. Would that be an okay pick item wise?
 


Male Half-Orc Barbarian 11
True Neutral

Strength 18 (+4) (rage: 24 +7)
Dexterity 14 (+2)
Constitution 18 (+4) (rage: 24 +7)
Intelligence 10 (+0)
Wisdom 12 (+1)
Charisma 8 (-1)

Size: Medium
Height: 5' 9"
Weight: 380 lb
Skin: Gray
Eyes: Light Brown
Hair:

Total Hit Points: 11d12+44 (rage: add 33)

Speed: 40 feet [barbarian]

Armor Class: 22 = 10 +10 [armor] +2 [dexterity] (rage: 20)

Touch AC: 12
Flat-footed: 12 [uncanny dodge]

Initiative modifier: +2 = +2 [dexterity]
Fortitude save: +11 (rage: +14) = 7 [base] +4 [constitution] +2 [cloak]
Reflex save: +7 = 3 [base] +2 [dexterity] +2 [cloak]
Will save: +6 (rage: +9) = 3 [base] +1 [wisdom] +2 [cloak]
Attack (handheld): +18/+13/+8 = 11 [base] +4 [strength] +1 [WF] +3 [magic]
Attack (unarmed): +15/+10/+5 = 11 [base] +4 [strength]
Attack (missile): +13/+8/+3 = 11 [base] +2 [dexterity]
Grapple check: +15/+10/+5 = 11 [base] +4 [strength]



+18/+13/+8 +3 greatsword 3d6+9 19-20/x2 piercing 2handed
in rage: +21/+16/+11 2d6+14

Light load: 100 lb. or less
Medium load: 101-200 lb.
Heavy load: 201-300 lb.
Lift over head: 300 lb.
Lift off ground: 600 lb.
Push or drag: 1500 lb.


Languages: Common Dwarven Elven Gnome Goblin Infernal Orc Undercommon

Feats:

Quick Draw
Instantaneous Rage
monkey grip
Weapon Focus x1 Weapon(s): greatsword

Traits:

Appraise Int 0 = +0
Balance Dex* -3 = +2 -5
Bluff Cha -1 = -1
Climb Str* -1 = +4 -5
Concentration Con 4 = +4
Diplomacy Cha -1 = -1
Disguise Cha -1 = -1
Escape Artist Dex* -3 = +2 -5
Forgery Int 0 = +0
Gather Info Cha -1 = -1
Heal Wis 1 = +1
Hide Dex* -3 = +2 -5
Intimidate Cha 15 = -1 +14 +2
Jump Str* 3 = +4 +4 [speed 40] -5
Listen Wis 15 = +1 +14
Move Silently Dex* -3 = +2 -5
Ride Dex 2 = +2
Search Int 0 = +0
Sense Motive Wis 1 = +1
Spot Wis 1 = +1
Survival Wis 15 = +1 +14
Swim Str** -6 = +4 -10
Use Rope Dex 2 = +2


* = check penalty for wearing armor

This character also has 6 ranks in Speak Languages.

Half-Orc:

* +2 strength / -2 intelligence / -2 charisma (already included)

* Darkvision (see 60 feet in pitch-dark)

Barbarian:

* Illiteracy (2 skill points to learn to read)

* Rage x3/day for 10 rounds

* Fast Movement (already included)

* Uncanny Dodge (level 2)

* Trap Sense (level 3)

* Improved Uncanny Dodge (level 5)

* Damage Reduction 2/- (level 10)

* Greater Rage (level 11)


This barbarian can read/write.

Class
Level 1: Barbarian
Level 2: Barbarian
Level 3: Barbarian
Level 4: Barbarian +1 to strength
Level 5: Barbarian
Level 6: Barbarian
Level 7: Barbarian
Level 8: Barbarian +1 to strength
Level 9: Barbarian
Level 10: Barbarian
Level 11: Barbarian


equipment:
+3 mithril half plate 18750gc
+3 greatsword 18400gc
ioun stone, clear spindle 4000gc
amulet of health +4 16000gc
cloak of resistance +2 4000gc
HHH 2000
- 3x potion of cure sirious wonds 2250gc
- bed roll 1 sc
- whetstone 2cc
- flint and steel 1gc

money:
598gc
88sc
 
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