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Heroes of Highdale OOC

Ilium said:
Other than Girble we are noticably short on heavy hitters, but that might get mitigated by a construct as well as skirmish/sneak attack damage. Sweet.
Thank you. ;)

I'd also mention that I have spells that grant various sorts of protection--something to keep in mind when choosing items (I can give people spells to boost their ACs and such, or, if no one takes advantage of that, I can free up those slots).

I certainly wouldn't say no to another heavy hitter, though. Against high ACs (those that require full-BAB characters to hit), I'm mostly good for flanking bonuses and Aiding Another.
 

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Hmm yes...a level 11 effigy master could bring into play a pretty nifty little "non-meat" shield.

I'm thinking a chuul right now. Good speed. Good AC, hit and damage. Looks cool. And it's large, so it'll have good HP.

Go go effigy-chuul!

*wzzzt clomp - wzzt clomp*
 

Bloodweaver1: The Deadly Precision feat is fine. Generally anything available to me via the SRD will be OK, but (I forgot to mention) no actual psionics. This particular feat is fine since it doesn't require psionics, though.

Rino: Welcome aboard! We are now full, I'll update the thread title. I think we may also now have our heavy hitter, but I want to say...Hmm. Maybe I don't want to say. Let me put it this way: A grappling specialist might not get his full value in the current adventure. I'm sure the character will still be effective, but you might not get a chance to really shine until the next one. I'm certainly OK with the character concept, though.

Shayuri: I'm afraid I don't have stats for the Chuul. What book is it in? I'm afraid if the stats aren't available online somewhere you'll have to find a different critter to base your effigy on. I'll take a look at the class in Complete Arcane this week-end to refresh myself on it and see if I can get a good suggestion for you.
 



Okay since we have a rogue, arcanist, fighter/monk and cleric... How about I change my elvish skirmishy ranger/rouge to a. da dah

Elvish warlock 10 (fey origin), mind bender (com arc prestige) 1

same char concept of a somewhat older elf fighting off the dreaming.

I would be sure to take charm as a invocation, which charms as per charm monster, add telepathy from mind bender = communicate with anything / 1 at a time of pretty much anything.

Yep, sounds good.
 


Ilium said:
Recruiting 3-4 players!

Due to RL interference we lost a couple players (and the GM for a while) and now we're down to just one player and me. So I need 3-4 characters. Post your concepts here. This is a first-come first-served recruitment, though if any of my former players want to re-join they get in automatically.

Character generation:

28 point buy
11th level
standard PC wealth
Non-evil (These are the HEROES of Highdale, after all)

Core races and classes plus anything in:
Complete Warrior (except Frenzied Berserker)
Complete Arcane
Heroes of Battle
Non-undead classes in Libris Mortis (not expecting a real undead focus, though they may be present)
The class variants from Unearthed Arcana

House Rules:
See my web site: http://home.comcast.net/~jim.ade/ilium/HeirsOfEmpire.html#[[House Rules]]
Probably the biggest changes are the rules on dying and the fact that there's no Raise Dead or related spells. If you die, you're going to stay dead. But the dying rules are a lot more lenient and I'm using Action Points, so you can always use an AP to stabilize.

Also, I'd love it if somebody would help me playtest the Unlimited Sorcerer: http://home.comcast.net/~jim.ade/ilium/HeirsOfEmpire.html#[[Unlimited Sorcerer]]

The game world is the one on my web site, but don't make yourself crazy reading about it. It's really a pretty generic D&D world. I'll explain anything unique that becomes relevant.

EDIT: FOrgot to mention. The one player still in is Jdvn1, playing a halfling cleric named Girble Dottywell (AKA Girble the Tasty :) ). So the Cleric role is covered. I'm looking for a reasonably balanced party, so we'll need a sneaky skills type, an arcane caster and a combat specialist of some kind. But feel free to multi-class and prestige class (within the sources listed) at will. In fact, I don't enforce the multi-class restrictions on paladins and monks, if that helps.
Hey what about me! Lucas is still here and ready.

BTW you didn't lose me! I've mearly been waiting for this to start up again. :D
 

Ack! My bad. I hadn't heard from you while Jdvn1 and I were posting so I thought you (understandably) gave up on me.

Group is now a little big, but it wouldn't be fair for me to kick anybody out. We'll keep 6 and we now have our actual spellcaster back. This will allow Fenris2 to go ahead with his new warlock idea (which I like, BTW) and Shayuri can still do his effigy master. Instead of being arcanist light we are now heavy with the arcane spellcasting, but it's not a problem. Rock on with the character generation.

I'll just have to up the ante a little bit for the bigger group. :)
 

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